There is pretty much no chance in hell that the new tomes won't have a time cap.


There is pretty much no chance in hell that the new tomes won't have a time cap.

Right now if you've played since launch even someone who can only play 2 hours a day max can be full i90 putting them nearly on par with everyone who's been raiding since the beginning and the only reason it looks like a "ghost town" is because all the "casuals" are in dungeons or leveling with their precious time rather than afk in town.
It does help them though how many casual players would be around if instead of the month it would take them to get fully geared now they suddenly had to spend all their time in game for 6 months, where they'd have a hard time finding groups because all the grinders have had full gear since the 1st month. Casuals want to progress too and if there are dps checks that require good gear you can pretty much count them out of endgame forever.
-_-
Last edited by Archulak; 02-28-2014 at 09:29 AM.
But that's progression, isn't that what you want? Or do you only want progression that makes you look like a special snowflake?
How will not having a cap on new tones not make I90 gear obsolete as well?
Fixed that for you. Behemoth is always busy.
The problem with the lockouts in this game is it can be done within a day or so and with the Duty Roullete they made it more easier, while in other MMOs that I played, it'll most likely take about 3-4 days depends on your playtime.
T1 - T5 can be finished within 1 hour.
You can farm 450 myth tomes within like 3-4 hours (200 from Coil, 70 from Duty Roullete, and a couple of CT runs to get your weekly desired loot + 50 myth at the end)
PS:
I don't like the idea of removing new tome caps even with the low reward of the new tomes, one way or another you'll see everyone already full decked and face-rolling T6-T9 within a week or two.
IGN: Yvaine Isaulde
World: Tonberry



i90 everything in 2.2 is the same as i70 everything back in 2.1. We had a second-best level of gear for all other content in the game, and we had a best level gear that everyone aimed towards getting. There is no need to gear alt classes in those gear, because just taking 2.1 as an example, there is no content for alt classes that require them to have i90 gear.
Also you underestimate the grinding ability of Asian players. My server is mostly filled with Southeast Asian players, and I reckon my server is probably the only server where tome mats are going for 1.3k each, and 2-star HQ crafted gear is less than 20k a piece. None of the T4 materias are above 15k in price, except Vitality 4, even T3 materias are going for less than 2k (Savage Aim 3, which up till 2 months ago, was 17k a piece).
Sooner or later, someone is going to figure out a way to skip trash mobs and bypass some locks. For example, the "locks" in WP didn't do much good at stopping speed runners did it? Same for gating AK - just clear what you need to clear, ignore all treasure chests, and ignore all other mobs. 1 hr then becomes 30 minutes, and if Haukke HM was not an indication yet, 20 mins for 50 mythos is a pretty damn good rate of return.
I gear my alts with Allagan (I have a static, and for gears that people don't need on their main class, we Greed roll on them as long as we have that class at Level 50 at time of roll), and I've only fully outfitted my PLD with i90 gear about 4 weeks ago, so I am now only able to spend my Myth on my WHM. Which...outside of Coil, I can probably survive anything else with i70/i80 gear.
I would estimate thusly:
-For BC, you're claiming no wipes and T1-5. I'm not including T5 at all because 99% of players haven't cleared it at all, let alone moved into one-shot territory. 1 hour for T1-T4 is generous, including no setup or transition time or time for wiping. If you don't have a static, enjoy the hour-long wait for every turn, plus a few wipes.
-Average CT group takes an hour. Few will clear in 45 minutes unless you queue up 3 of your own alliances. You've also neglected queue time, which can be an additional 10-20 minutes depending on job.
-Dailies give myth tomes at random, and it averages about 6 myth tomes per day (2 myth quests, other 4 philo quests). There is no way you're completing 6 dailies in 30 minutes; running to the edge of Zanr'ak, waiting for the FATE to spawn, and then smacking the mob for 10 minutes is your entire allotment. You're going to spend that long on each of the two quest areas, moving to the quest NPC, getting the quests, moving to the quest areas, completing the quests, going back to quest completion area, then leaving to next task.
-EX primals, sure, if your static runs them. If you don't have a static for that, then you'll be dedicating 5 hours to getting the parties together to do it right.
-Roulettes are going to take 30-60 minutes per primary roulette, depending on the group, plus 5-10 minutes for the Guildhest, then up to an additional two hours of queue time (been leveling THM; low-level queue takes 25-30 minutes). If you aren't a tank, you can't control the pace of most runs, either, so you get shoved into a slow group and you'll be in Brayflox for 90 minutes. You are not going to push CM or Prae through in less than 30 minutes; get over it.
So in reality, it's likely to take you
~1-4 hours for BC T1-4
~6-8 hours to get your CT loot and cap myth
~1-5 hours for EX primals
~1 hour per day for beastman dailies, 7 total
~2-4 hours per day for roulettes, 14-28 total
= 29-52 hours per week to do everything, depending on your job and affiliation (neglecting skill altogether), doing absolutely no other leveling or exploratory content. No time but the grind.
Because we're more social people than the sad sods who hijacked our genre. Why don't you go back to Progress Quest or Cookie Clicker? You don't need any online functionality to just grind all day.
Change servers. Hell, SE should just disband the Legacy servers in the first place and send everyone off to other servers. Their existence create 90% of the complaints on this forum. Complaints about housing prices? Legacy problem. Complaints about population? Legacy problem. Here's your dusty ghost town on Coeurl, the scene I logged into just minutes ago, at off-peak time on an off-peak day. This is as barren as it gets:
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Here is what I said in the Op
So yeah SE could stop people from speed running dungeons if they wanted to. Do I really want that? No.
I just don't understand why people are so worried about how fast other people can clear content. There are always going to be people who can put more time in a game.
I also understand that there isn't any content once your capped out to use an Alt job on as people keep saying. That's not the point I'm sure there are other people beside myself who like gearing all jobs or as many as they can.
For myself I like using MNK for CoB, PLD for CT, BRD for Primals and DRG or w/e I feel like playing to run dungeons. Do I need to have each job capped out in the best gear? No. It's just how I like to play. But with the lack of content in the game, I can see why most people don't like having more than one job.
I'm pretty sure I wont be having T6-T9 on farm in 2 weeks. As for my Sig that doesn't update pretty old.
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