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  1. #21
    Player
    Kantide's Avatar
    Join Date
    Mar 2011
    Posts
    515
    Character
    Momo Snugglebites
    World
    Goblin
    Main Class
    Arcanist Lv 81
    Quote Originally Posted by Alipoprocks View Post
    People most likely won't continue to play and pay for a game that they can only enjoy and progress on one day. The more people you lose, the less people you will have to do dungeons with and the longer the wait times in duty finder.

    I don't understand why people feel a need to get upset and swear about players that want to spend time progressing. It's like shooting yourself in the foot.
    Based on the games congestion, the game is popular enough that it could lose the 10% of hardcore players who are complaining and we'd all get ahead just fine. I don't bother with duty finder since I can get a full PT for most things with just my company. I tend to avoid the "elitist a-holes" anyways since all they are is toxic to the community.

    But I digress...
    (4)
    http://poeticjustice.guildwork.com

  2. #22
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    You know what's wrong with the current cap system?

    Nothing, it's fine.

    Raiders can get the best stuff faster by collecting both top tier allagan tomestones and drops from coil, Casuals still get access to top tier gear at a slower pace.

    Does it encourage you to specialize in a single job? Yes, that's probably a good thing for top tier content (coil). You don't *need* top tier gear for anything else. Even then, you can probably do just fine decked out in whatever the next tier down is if you absolutely have to be running a different job.
    (3)

  3. #23
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Moheeheeko View Post
    Legacy players do it every day, why don't you ask them.....oh wait.
    Legacy players do what every day?
    (2)

  4. #24
    Player
    Dappel's Avatar
    Join Date
    Aug 2013
    Location
    Ishgard
    Posts
    25
    Character
    Nai Dusker
    World
    Leviathan
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Moheeheeko View Post
    I've played MANY mmos, all of them have caps and lockouts. This is the first game I've ever heard people seriously complain about it.
    Probably has something to do with the fact that we can play every class on one character compared to most other MMOs where your character is locked into one class.

    In those other games you are forced to create an alt in order to play another class. By creating an alt you would obviously get around the lock outs on your main. In this game every class we play shares the lockout and alt creating is discouraged by the increased sub fee, the lack of ability to send mail to our alts, the fact that most gear is untradable, the cross-class system, the armory EXP bonus, and the existence of the armory system.
    (1)
    Last edited by Dappel; 02-28-2014 at 08:19 AM.

  5. #25
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kantide View Post
    Based on the games congestion, the game is popular enough that it could lose the 10% of hardcore players who are complaining and we'd all get ahead just fine. I don't bother with duty finder since I can get a full PT for most things with just my company. I tend to avoid the "elitist a-holes" anyways since all they are is toxic to the community.

    But I digress...
    You can hear crickets chirping Wednesday through Sunday. There is no congestion. Only on Mondays.
    (2)

  6. #26
    Player
    Swishytail's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    483
    Character
    Swishytail Exaflare
    World
    Malboro
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gamemako View Post
    And some people want to be able to play the game. You can't do everything in 20 hours a week already. You can't cap myth, get CT loot, run T1-4, do 42 beastman dailies, run 3 EX trials, and run any number of the 28 roulettes. Doing all that requires playing the game like a full-time job, so most players don't do everything. I wish the game were less grindy so I could get back to some of the games on my backlog. Alas, ARR is all I can afford at this time. A change like OP suggests would have me quit, and I'm likely in the top 10% in playtime.


    The players in question are a very small portion of the total and are not frequently found in the Duty Finder in the first place due to the potential of being grouped with filthy casuals.
    Coil - 1 hour 200 Myth (with a good group and including Turn 5)
    CT - 45 mins 50 Myth (How many runs til your piece drops varies.)
    Dailies - 6/day 30 mins 15-20~ Myth (average)
    Ex Primals - 45 minutes 40~ Myth (again, with a good group)
    Roulettes - All 4, if you got total garbage groups, 2 hours maybe. 90~ Myth.

    Let's say you go through all these options on Monday at reset. You have:
    Eliminated Coil for the week.
    Eliminated your Ex primal weapon for the week.
    (Possibly) eliminated your CT gear for the week.
    Earned 400/450 Myth

    This took:
    4.2 Hours. (roughly)

    Tuesday rolls around. You have no Coil. Essentially no Ex or CT (this is assuming you just wanted your wep/gear and you are done.)
    That leaves you with only Roulettes and dailies.

    So basically from Tues-Sun you get to:
    Roulette - 2 hours
    Dailies - 30 mins

    Tues-Sun: 2.5 hours/day. x6 = 15 hours
    Monday: 4.2 hours.
    Total Time: 19.2 hours.

    Yes, I realize you said "most players" can't do it. Which is probably true. However, it is absolutely possible to do everything you listed above in 20 hours, or possibly less, every week.
    (2)
    Last edited by Swishytail; 02-28-2014 at 08:25 AM.

  7. #27
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Moheeheeko View Post
    sound to me like its time to put on the big boy pants and suck it up. Making grinding more rewarding than actually raiding defeats the entire purpose of having raids.
    I guess it depends how you want to look at it. If you have really badass luck like I seen a lot of people on my server, You could gear out faster in Raid gear than Tome gear. Also not every piece of Allagan or Tome gear is BIS, Mix of Both is. So regardless you would still need to do both. Or we could stick with damn near 16 weeks to gear out one job in Tome gear (until they raise the weekly cap). Not everyone likes to do raids, That's why Yoshi said there will always be 2 ways to gear out.

    Quote Originally Posted by Royze View Post
    1. No cap on new Tomes
    If only this would happen for all Future Tomes we get the day its released...... I really dislike lockouts and I completely understand the need for them. But having no lockout with lower rewards per dungeon would really be the only way to get around it.

    The way I see the game and future content is. When we get a new Tomestones, 3 months later they will raise the weekly cap limit 300-450 (if they follow what they did with Myth). Then 6 months after new Tomestones are added, they will remove the weekly cap like we will see in 2.2 with Myth caps. Also they are suppose to remove CoB lockout? Still not 100% on that. Anyways we could leave the game for 6 months and come back the day after the next major patch (every 6 months) and spend a week catching up to everyone else. Unless you have to be the world first person.


    So lets say there was no cap and dungeons only dropped 15 per run, It would take 20 runs to get 300 ( assuming the new cap will be 300). Or we could do 6 dungeons to get 300 Tomes @50 per run. Yes it's grinding, But I would rather grind than to play this game 1-2 days a week for no more than 8hrs total.

    Also just to note on the casual player. Assuming 300 is the cap and using 1hr per dungeon and 15 tomes per run, That's 20 hours or less to get 300 per week.
    (1)

  8. #28
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Also, I obviously am a legacy player. I have run across some mean and nasty players that act elitist and the majority of them are not legacy. I am always amazed when I look them up to see that they have a few jobs leveled.

    But, anyway, I still think the game does not need restrictions. The game really needs to have no restrictions. That will keep people logging in. I only play 2-3 hours a night on weekdays and find I still can easily cap everything before Wednesday, usually on Monday night if everyone in FC logs on.
    (1)

  9. #29
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Moheeheeko View Post
    I've played MANY mmos, all of them have caps and lockouts. This is the first game I've ever heard people seriously complain about it.
    Only other MMO I played was FFXI. So idk how other games did their lockouts, But when it only takes about 8hrs to cap out for the week then yeah people are going to complain.

    Quote Originally Posted by Kantide View Post
    I think these hardcore players need to do their thing on Monday so the rest of us can have fun during the rest of the week. Maybe they can go outside or play another game. I hear Diablo has the loot grind they are looking for without caps.
    Pretty sure most of us do. I'm playing LoS 2 atm along with many other games. And people wonder why Queue times are so long, Its not just a lack of Tanks its the fact that we only need to run a few dungeons to finish capping after we do coils.

    Quote Originally Posted by zaviermhigo View Post
    snip.
    I agree with you. But SE won't do it.


    Quote Originally Posted by juniglee View Post
    The descendants of the Yellow Emperor will probably approve of this idea. I reckon on my server, it's quite likely we'll see people geared out within a week.
    So what if people gear out in a week. People are going to complain no matter what cap or no cap. But at least with no cap and lesser rewards people get to play more even if its grinding.

    Quote Originally Posted by Kantide View Post
    Based on the games congestion..
    Oh you must mean on Monday.
    (1)
    Last edited by Arkista; 02-28-2014 at 08:36 AM.

  10. #30
    Player
    Jamez82's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Jay'nes Alexander
    World
    Malboro
    Main Class
    Conjurer Lv 50
    I really don't understand why people who can only put in a couple hours a week started playing mmo's. They ruined the genre for those who played then because it was a bigger time sinker than single player games.

    It really baffles me why...
    (4)

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