Quote Originally Posted by Royze View Post

However, there is a third factor we are forgetting that is just as obstructive to true fun gameplay; grinding. And by that, I mean experiencing a very narrow part of the content, and repeating it over and over again. We should have more options for earning stuff, and SE should be trying to preserve the life cycle and time that was invested into making a lot of the content, and keeping it relevant.
But we're already doing this, though. Your suggestion is just putting a longer time consumption on it but in the end it's the same objective. Timecore activities doesn't make things more fun. It's the same activity, it just takes longer to do it in which some people can't do it for that long and so they get left behind.

That seems to be the running theme I've noticed, some players want other players to be left behind, but that's not what the devs wants because it's archaic.