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  1. #41
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    Physic's Avatar
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    Bladed Arms
    World
    Balmung
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    Monk Lv 70
    Quote Originally Posted by TheVedis View Post
    you must have me mistaken for someone who actualy cares about gear
    why the hell would a 50 prance around in 30 gear anyway? that is your first mistake, they should be using 50 gear, and there is nothing "leet" about wearing underleveled dungeon gear

    so these 50s steamrolling it will be getting outdated gear, oh woop de doo, that breaks the game so bad and ruins it for others

    the game will be overrun with people in underleveled gear now!

    problem is if you want to make content for midlevel players, you need to make it for midlevel players.
    I see you are basically just on the side that wants to steamroll things, its not relevant if it makes the content itself lame. If thats how you feel, its how you feel, but dont claim its for the midlevel peoples benefit to have steamroll option available.
    (2)

  2. #42
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    Quote Originally Posted by Perrin_Aybarra View Post
    lol you still don't get it, the level 50 will not prance in level 30 gears, who cares about that. The level 30 will tho, but they won't have any merits for it because they will all have gone through their low level content eating a doughnut standing back while their level 50 friends help them get the loot. Yay what a fun game this is!
    if the 30 has friends willing to do it good for him
    whos to say the gear wont be sellable/buyable too, so guess what, people who dont even step foot in the dungeon may have it too!

    i get it, i really do, you are mad cuz others can do something easier then you can. you want them to be forced to play the game the way you want it to be played, where everything is done at the rank the content is meant for
    unfortunately, thats not how it works

  3. #43
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    Quote Originally Posted by Physic View Post
    problem is if you want to make content for midlevel players, you need to make it for midlevel players.
    I see you are basically just on the side that wants to steamroll things, its not relevant if it makes the content itself lame. If thats how you feel, its how you feel, but dont claim its for the midlevel peoples benefit to have steamroll option available.
    it is midlevel content
    you know why, its for players rank 25+
    see how it starts at 25, thats mid range, thats what determines its level of content

    i wont be doing the dungeon cept to maybe get any achievments that are inside it(im obviosly full of 50s and will be doing the 8 man dungeon)

    but that doesnt mean you should force others to lower themselves to do the lower dungeon

    while you may think its not fair or fun to do it that way, others may think it is
    and guess what, they arent going to force you to do it their way, so again, WHY SHOULD YOU FORCE THEM TO DO IT YOUR WAY

  4. #44
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by TheVedis View Post
    if the 30 has friends willing to do it good for him
    whos to say the gear wont be sellable/buyable too, so guess what, people who dont even step foot in the dungeon may have it too!

    i get it, i really do, you are mad cuz others can do something easier then you can. you want them to be forced to play the game the way you want it to be played, where everything is done at the rank the content is meant for
    unfortunately, thats not how it works
    Ok, your 1st statement is even worse and I hope for the game's sake that the drops are not tradable.

    Your second statement just shows how much immature you are. I did not say I am mad because I wouldn't be able to go the easy way, believe me I could. I am mad that SE wants to create content for lower level and yet not give them the challenge and accomplishment feeling that they deserve as well. Allowing people to faceroll just washes away all those good feelings you get when beating content, and saying to give more options to players in this regards just proves that you are probably part of a new generation of gamer or that you streamlined into it.

    I am however just gonna stop arguing with you about this in this thread because it was not the point of the OP, I just stated my point, you stated yours, let's move on.

    Edit :
    i wont be doing the dungeon cept to maybe get any achievments that are inside it
    lol exactly what I thought of you... WHAT an achievement it be to complete that dungeon on your level 50 job right? congrats on it, you will have worked so hard for it you can go buy yourself some cookies now.
    (1)
    Last edited by Perrin_Aybarra; 06-21-2011 at 01:06 AM.

  5. #45
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    Quote Originally Posted by Perrin_Aybarra View Post
    Ok, your 1st statement is even worse and I hope for the game's sake that the drops are not tradable.

    Your second statement just shows how much immature you are. I did not say I am mad because I wouldn't be able to go the easy way, believe me I could. I am mad that SE wants to create content for lower level and yet not give them the challenge and accomplishment feeling that they deserve as well. Allowing people to faceroll just washes away all those good feelings you get when beating content, and saying to give more options to players in this regards just proves that you are probably part of a new generation of gamer or that you streamlined into it.

    I am however just gonna stop arguing with you about this in this thread because it was not the point of the OP, I just stated my point, you stated yours, let's move on.
    just an fyi, the immature ones are the ones who keep calling people names, or going out of their way to put people down(guess whos been doing this and who hasnt?)
    im just stating how i feel about things

    i dont want to be forced to play how others want me to play, i will play how the game lets me play
    i also dont feel others should be forced to play the way others want them to play

    this goes back to the entire failing leves deal too, people who think "their way" is the only way, and therefore others should be forced to play that way too.

    this is exactly whats going on here now

    a bunch of you feel that your way is that 50s shouldnt be allowed to go into a 30 dungeon on their 50, you feel that its unfair
    unfortunately, if the cap isnt already imposed, it wont be, and guess what? too bad!

    they dont need to change it for you, and they shouldnt have to change it for you.

  6. #46
    Player
    Physic's Avatar
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    Character
    Bladed Arms
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    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by TheVedis View Post
    it is midlevel content
    you know why, its for players rank 25+
    see how it starts at 25, thats mid range, thats what determines its level of content

    i wont be doing the dungeon cept to maybe get any achievments that are inside it(im obviosly full of 50s and will be doing the 8 man dungeon)

    but that doesnt mean you should force others to lower themselves to do the lower dungeon

    while you may think its not fair or fun to do it that way, others may think it is
    and guess what, they arent going to force you to do it their way, so again, WHY SHOULD YOU FORCE THEM TO DO IT YOUR WAY
    As a developer, you have to make create obstructions to make entertaining content. you also have to enforce a set of rules in any game, or its not fun for most people. If one person is cheating, or overpowered, it diminishes the fun of others, for example steroids in proffesional sports.
    rules are what makes games, im sure cheaters and exploit users are having fun, but in an MMO everyone is related, the fact that gear that would be exciting to get/see becomes common place due to people steamrolling does actually effect everyone else.
    making a party with some people, and its going bad and one dude says screw this im using my 50, i refuse to fail totally changes the game, and its up to teh developers to decide if this should be a viable option.


    lol you so sure that it wont be? seeing as how they said this was supposed to be difficult team content, it may in fact have some technique of adapting to the players, ormaking the players adapt to it.


    but whatever, we ll see what they do, if they dont put any limiters, it means they are fine with people getting thier high levels to help them, if they do put limiters it means they do not. we shall see which is the case soon enough
    (2)
    Last edited by Physic; 06-21-2011 at 01:15 AM.

  7. #47
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    Quote Originally Posted by Physic View Post
    As a developer, you have to make create obstructions to make entertaining content. you also have to enforce a set of rules in any game, or its not fun for most people. If one person is cheating, or overpowered, it diminishes the fun of others, for example steroids in proffesional sports.
    rules are what makes games, im sure cheaters and exploit users are having fun, but in an MMO everyone is related, the fact that gear that would be exciting to get/see becomes common place due to people steamrolling does actually effect everyone else.
    making a party with some people, and its going bad and one dude says screw this im using my 50, i refuse to fail totally changes the game, and its up to teh developers to decide if this should be a viable option.
    ah but heres the thing

    if it isnt cheating, if it isnt an exploit, then there is NOTHING wrong with it
    and what determines those things are NOT the players, it is SE

    and several players seem to forget this fact and refuse to accept what SE has decided

  8. #48
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    You idiots are arguing over something that's not even out yet. I'm reposting this again. How does this not cater to both of your wants/needs?

    Quote Originally Posted by DynamisLord View Post
    Everyone in this thread is arguing over capping/uncapping players. Obviously there are pros and cons to either way they go with implementing or not implementing a system like that.

    So INSTEAD of altering the player's level based on the dungeon, why not just alter the dungeon's level based on the players?

    They already change the difficulty in game of behests based on the number of players signed up. Why not expand on a system like that?

    Just lock players on whatever jobs they enter with. If you wanna roll with a party of 4 50s, go for it. The dungeon's difficulty will be scaled accordingly. Everyone wins?

    That would keep the difficulty level challenging no matter who decides to enter at whatever level. It would end up being like they posted:

    Rank 30 dungeon will be for Light parties, Rank 50 dungeon for full parties. The MINIMUM levels will be enforced and whatever levels ABOVE the minimum will only serve to increase the difficulty of that dungeon.
    (0)

  9. #49
    Player
    Perrin_Aybarra's Avatar
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    Rand Al'thor
    World
    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by DynamisLord View Post
    You idiots are arguing over something that's not even out yet. I'm reposting this again. How does this not cater to both of your wants/needs?
    I have to say that it's actually not a bad compromise. It would have to be significantly adjusted though. If you take behest as an exemple, even if it adjust itself with the number of players, it's still too easy but that's another matter entirely that will, I think, be addressed with the battle changes and jobs/classes adjustements.

    So if you decide to go with 4 50's to the rank 30 dungeon to say, get gears for your level 30 job/class, then the content will be harder since it's "adjusted" to be level 50. I don't mind that. But the balancing would be a lot harder than just imposing a cap. Still a good compromise. And don't call me an idiot :P I just get passionate when I defend a point.
    (0)

  10. #50
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    DurtiMonkeyToe's Avatar
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    Durti Monkeytoe
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    Cactuar
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    Pugilist Lv 80
    Quote Originally Posted by DynamisLord View Post
    You idiots are arguing over something that's not even out yet. I'm reposting this again. How does this not cater to both of your wants/needs?
    It may cater to both sides but I don't think this is SE's current plan. If this was the case, why make the Dungeons based on level at all if it's just going to scale to the group's levels? Then if a group of 4 50's decide to run the 25+ dungeon, then its not a 25+ dungeon anymore it's a 50+ dungeon.
    (0)

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