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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    @Caerith

    Read what Draco said... he didn't say TIME limits, just limits... and it's funny cause u just mentioned stuff above SE did in FF 11 that had time limits... there's your answer ... don't try to disagree just to disagree, read posts properly and fully in the future.
    (1)

  2. #2
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Misha View Post
    @Caerith

    Read what Draco said... he didn't say TIME limits, just limits... and it's funny cause u just mentioned stuff above SE did in FF 11 that had time limits... there's your answer ... don't try to disagree just to disagree, read posts properly and fully in the future.
    @ Misha. Generally if you're going to tell someone to read posts properly and fully, it's considered good form to read the post you're replying to properly and fully.

    Draco asks,
    How can you possibly have any kind of meaningfull dungeon experience in only 60 minutes.
    I know there's no question mark, but I took it for granted that he's not very good with spelling and grammar and and intended it as a question.

    I answered.
    Easily. Fine examples include Limbus, Nyzul, Salvage (100 minutes, but your argument is against time limits in general).
    Question -> Answer.

    That's how reading comprehension works, Misha.
    (3)

  3. #3
    Player
    Tabion's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Tabion Kashvar
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Time limits are not bad. If you played FFXI and remember salvage, it was a 100min limit with tons of stuff to do. There were multiple paths you could take, multiple NMs per floor to kill, and ramparts to farm.

    These dungeons may not be as Robust since they have had other priorities, but don't be so quick to write this off. A time limit creates a sense of urgency and further enforces formulation of strategies to make the best of your time. If you could enter a dungeon and know you have all the time in the world, it's not as fun, IMO.

    I'm lookin forward to it. Hopefully things are challenging this time around and that'll make it all the better.
    (8)
    - Tabion Kashvar, Rabanastre