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  1. #1
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Its not mentioned but most likely you will actually need more then 60 minutes to complete the dungeon and to unlock extra time you have to complete certain tactical objectives. Don't complete them and you get kicked out. Thats how most of them were in FFXI. I don't know anyone that could actually clear Dynamis in the time alloted, you always had to unlock more time.
    (5)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Cairdeas View Post
    Its not mentioned but most likely you will actually need more then 60 minutes to complete the dungeon and to unlock extra time you have to complete certain tactical objectives. Don't complete them and you get kicked out.
    Good post, that could very well be possible. If this is true then hardcores are possibly getting what they wanted. They have to play efficiently and gather up time as fast as they can or lose out playing in the dungeon for a day. Also better loot for faster clearing times.
    (1)

  3. #3
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Cairdeas View Post
    Its not mentioned but most likely you will actually need more then 60 minutes to complete the dungeon and to unlock extra time you have to complete certain tactical objectives. Don't complete them and you get kicked out. Thats how most of them were in FFXI. I don't know anyone that could actually clear Dynamis in the time alloted, you always had to unlock more time.
    Hopefully not. Who in God's name wants to waste his life for more than an hour on an event? Salvage 100 mins is the max.
    (9)

  4. #4
    Player
    Draco's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    122
    Character
    Morgan Hirostar
    World
    Coeurl
    Main Class
    Black Mage Lv 55
    Quote Originally Posted by Cairdeas View Post
    Its not mentioned but most likely you will actually need more then 60 minutes to complete the dungeon and to unlock extra time you have to complete certain tactical objectives. Don't complete them and you get kicked out. Thats how most of them were in FFXI. I don't know anyone that could actually clear Dynamis in the time alloted, you always had to unlock more time.
    I totally hope that you are right with this. Honestly, I did not even take this into consideration when making this post. As the first dungeons bieng released, I would have preferred them to be in the Promy Dem, Mea, and Holla style where you can take as long as you want clearing the various floors and have a timed boss at the end. If indeed, you are able to unlock more time as you make your way through the dungeon, this will still be good in my opinion.
    (0)

  5. #5
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Cairdeas View Post
    Its not mentioned but most likely you will actually need more then 60 minutes to complete the dungeon and to unlock extra time you have to complete certain tactical objectives. Don't complete them and you get kicked out. Thats how most of them were in FFXI. I don't know anyone that could actually clear Dynamis in the time alloted, you always had to unlock more time.
    This is what I was thinking and hoping for. Having optional bosses that unlock and extend your time would both add to the challenge, and reward of the dungeons themselves.
    (0)
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