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  1. #11
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    well if your at the right levels and have a few good traights u should be doing grinds that feed you 600-800sp. those grinds are impossible to just totally spam, u have to use traights and you have to avoid reds for most part or you will fail almost every syth. personally i'd rather have the old ffxi system over any crafting system including ffxiv's,it is a more drawn out version of the same crap. and later when u'r not sp'ing and only crafting for gils it will be even more tedious and drawn out.

    really theres nothing i can think of that can make "crafting" any more fun. no matter how u look at it, it would change to some forms of button smashing no matter what they change. the difference in any craft is the time it takes to do it. ffxi and ffxiv has very long forms of it, like warhammer i can go 1-max in a few days. without a doubt changing it now would not work, it's been to long. for other games your suggestions can work in the game. i don't think ffxiv style has a fit for autoleveling, it's intented to take a reaaaaly long time to do.

    lol but i do like this idea i thought of for a new game ...hopefully se see's this and thinks about changing crafting totally in another mmo they make cause i'd love to see crafting change completly.

    i know this sounds like farming mobs but they should make crafting a form of killing mobs, make crafting and harvesting a npc that does it all for you. it crafts, or it is harvesting the node... your job is to protect it from hordes of mobs the hole time. for crafting in city maybe your job while it crafts is collecting items that can't be farmed or bought and bringing it to him, maybe mini games or something i dunno but you get my jist. npc does it all while we do something fun to keep that say npc to keep crafting for us.
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    Last edited by weeble; 06-20-2011 at 10:51 AM.

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