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  1. #1
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    Mar 2011
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    Quote Originally Posted by Xenor View Post
    Peregrine you're just getting ridiculous with your claims now. Everyone with 200mil gil bots? .
    No. Everyone who bots has 200 million gil. Every statement has a sensitivity and specificity. Two edges.
    (1)

  2. #2
    Player
    Xenor's Avatar
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    Mar 2011
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    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Peregrine View Post
    No. Everyone who bots has 200 million gil. Every statement has a sensitivity and specificity. Two edges.
    Well I disagree with that too lol. The botters are too lazy to gather so they're spending a fortune on mats. Since they're ranking up more crafts than you or me and probably not bothering with local leves they're spending considerably more for ranking up. Making gil still requires real time anyway.
    (0)
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  3. #3
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    Quote Originally Posted by Xenor View Post
    Well I disagree with that too lol. The botters are too lazy to gather so they're spending a fortune on mats. Since they're ranking up more crafts than you or me and probably not bothering with local leves they're spending considerably more for ranking up. Making gil still requires real time anyway.
    even some of the legit players are buying most of their mats(and farming to keep even)
    im sitting on 36mil currently, but thats also taken alot of work to keep myself over 30, i buy ALOT of shards cuz they are a pain to farm myself, i farm what mats i can and buy the rest with the profits im making on gear sales and from vendoring the crap im making to level

    the people who are super rich arent the ones grinding everything, its the ones who got 1-2 jobs up, and are using those specificaly to just make gear to sell nonstop

    or the people who never touched a craft and never will, and just make tons of gil on what they farm, those are probly the richest people

  4. #4
    Player
    Judge_Xero's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Wouldn't mind Auto-Leveler for Crafting. Crafting gear for my LS is fun. Getting to a high rank to craft gear for my High Rank LS members is tough. Feeling good about it cause I worked hard for it is nice. It would make it so LS's would have to work harder as a team due to the increase in the cost of mats. As it is now, everyone in the LS's are trying to max all crafts, cause it's cheap and easy, instead of each person having a purpose.
    (2)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  5. #5
    Player
    Judge_Xero's Avatar
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    Mar 2011
    Location
    Ul'dah
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    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    I wouldn't mind the Auto-Level craft system, not because I want to be handed things, but because spamming "Enter" does take away from the Classyness of a FF title. Actually making a craft is pretty good imo. The mini-game isn't too bad for making hard to make synths and HQ items (randomness aside). So there are some things that would make Auto-Craft less of an Easy Mode.

    -DoL Items should be DoL specific (no ore dropping from Mobs, Branches, Grass, fish)
    -Drop rate of alot of items will need to be adjusted
    - Crystals and Shards should only come from Harvesting or Levequest Mobs and synthing fish (not random mobs)
    - Amount of shards made from Synthesizing should be adjusted so Alchemy isn't the only Craft being played

    I know it's not perfect but my line of thought is that
    -(Buy Gil's) grind low level mobs for shards and crystals to sell
    -Shards/Crystals are the biggest (Buy Gil) market
    -(Buy Gil's) Grind Alchemy to make Shards
    - Botters Farm Mobs for ore, coral, branches etc
    -Havesting Bots are way more obvious than crafting bots

    Summary - Harder to find mats and shards paired with Auto-Craft will even out Crafting. People that don't really want to craft, wont take the time to Harvest/ Find a Harvester that can supply them with mats. Harvesting bots are easy to spot and exile. (Buy Gil's) will have a harder time making gil to sell for real money

    Besides, can't have auto-attack without auto-craft
    (1)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    Where is the "Dislike" button when I need it?
    (1)

  7. #7
    Player
    Tiraelina's Avatar
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    Mar 2011
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    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Hey look, my points are getting destroyed! Let's resort to an ad hominem!

    Crafting being limited by time and willingness to drone on is bad, so is rarity by exclusivity. I gave away my stockpile of thousands of nuggets worth of ore and other various materials to my friends in my LS because trying to craft currently will put me to sleep. I've already said it several times, SE needs to get on the ball and actively ban people. Forcing those botters to have to bot gathering as well will only make it easier to get rid of them.

    What of player driven economy do you not understand? Crafting should be limited by obtainable materials from other players or yourself ie. DoL. You didn't get very far never playing a Scavenger(DoL) or having several people reliably supplying you in Lineage 2 as a Warsmith(DoH) which is the only similar system I know of. Currently making efficient use out of your time as DoL is ~1-1 1/2 hours every 15 hours, if you can't manage that too bad. Maybe you should make some DoL friends.
    (0)

  8. #8
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    indira's Avatar
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    Mar 2011
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    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    they could just scrap the whole way to craft and make it like every other game where you select items hit ok then it makes something or breaks, and auto crafter would work, you still need the supplys. all you have to do right now its pick you mats then keep hitting standard i dont see what the big deal is every other aspect of the games is easy.

    1 synth now takes a couple of minutes @_@ which is crazy given the amount of EXP/SP you get.
    (0)
    Last edited by indira; 06-17-2011 at 12:47 PM.

  9. #9
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    Quote Originally Posted by indira View Post
    they could just scrap the whole way to craft and make it like every other game where you select items hit ok then it makes something or breaks, and auto crafter would work, you still need the supplys. all you have to do right now its pick you mats then keep hitting standard i dont see what the big deal is every other aspect of the games is easy.

    1 synth now takes a couple of minutes @_@ which is crazy given the amount of EXP/SP you get.
    couple of minutes?
    takes a minute tops

  10. #10
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    Mar 2011
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    I could see this working...with the following restrictions:

    1) No more than 10 items per synth.
    2) No possibility of HQing.
    3) Less SP per synth and/or higher failure rate (only because in essence you are Hasty Handing multiple synths)
    4) No acquired skill ability use. (ie. no options for Preserve, Fulfillment etc.)
    5) Only usable for refining raw materials or making uncomplicated items. (ie. you could mass craft Logs to Lumber but not Lumber into let's say masks. You are not an assembly line for more complicated items.)
    6) No finished products (ie. armor parts, weapons, jewelry etc.) could be created with it.
    7) Should be an acquired option at crafting 20 or possibly even higher. Possibly a reward for doing the first quest for that guild.
    8) Should not be usable for synths more than 5 levels higher than your current level.

    Basically it would used for second tier items you may need to perform a higher level synth with to level. That has always been my biggest time sink was making the raw materials into something I could use to craft something to skill off of.
    (0)
    Last edited by Mortikhan; 06-17-2011 at 10:50 PM.

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