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  1. #1
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Shai View Post
    There's a subtargeting prompt, but there's no AOE prompt.

    I click Cure. It hovers over a target. I choose the target and push enter.
    There's no extra hidden "DO YOU WANT AOE?" prompt. You guys are making it up.
    Pushing enter goes hand in hand with the AoE prompt issue. The toggle is included in the final confirmation of casting the spell.

    There are way too many steps in this game to throwing a cure on someone.

    How it works:

    1. Select a target
    2. Hit enter to bring up your action bar
    3. Flip action bar to find your cure spell
    4. Select Cure
    5. AoE toggle button appears in middle of screen. Toggle and/or hit enter to confirm (1-2 steps depending)

    That's up to 6 steps.

    How it should work:

    1. Select target
    2. Select Cure. There should be no flipping of action bars because they should show all at once. And cure should go off immediately with no extra confirmation.

    That would be two steps.

    I'd much rather go through 2 steps than 6. Removing the AoE toggle and the annoying confirmation you have to perform every single time you cast a spell would greatly streamline casting.

    Quote Originally Posted by Shai View Post
    You're not attempting to improve the game, you just want to change the UI to one you prefer.
    My UI preferences are besides the point. This is an issue of efficiency vs inefficiency.
    (3)
    Last edited by Rowyne; 06-20-2011 at 07:20 AM.

  2. #2
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Wrong the steps are as follows:

    1. select action bar
    2. select spell (hit the corresponding number on the keyboard)
    3. confirm target (at this time, you can hit z to toggle the AOE on/off as you need, it is part of the step)

    Assuming you have your most commonly used spells in the first action bar, the first step can be omitted for a grand total of get this, TWO STEPS!

    Once again, your logic, is fail.
    (6)
    Last edited by Vanguard319; 06-20-2011 at 04:57 AM.

  3. #3
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Vanguard319 View Post
    Once again, you're logic, (and your counting skills) are epic fail.
    Quote Originally Posted by Vanguard319 View Post
    1. select action bar
    2. select spell (hit the corresponding number on the keyboard)
    3. confirm target (at this time, you can hit z to toggle the AOE on/off as you need, it is part of the step)

    Assuming you have your most commonly used spells in the first action bar, the first step can be omitted for a grand total of get this, TWO STEPS!
    There is no way to know for sure which action bar is queued up, so I can't accept that going off memory or chance is a valid reduction of a step.

    Lumping in 2-3 actions in #3 doesn't make them a single step, they are still multiple clicks/enters (and whatever the controller does, I have no idea since I play with kb/mouse).

    There is no way you can reduce it to two steps.
    (0)
    Last edited by Xophious; 06-20-2011 at 06:21 AM. Reason: Post edited due to the violation of the Forum Guidelines.

  4. #4
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Rowyne View Post
    And so is your spelling (you're). Oh, look, I can resort to childish insults, too.


    Apparently you don't know how to count, either.

    There is no way to know for sure which action bar is queued up, so I can't accept that going off memory or chance is a valid reduction of a step.

    Lumping in 2-3 actions in #3 doesn't make them a single step, they are still multiple clicks/enters (and whatever the controller does, I have no idea since I play with kb/mouse).

    There is no way you can reduce it to two steps.
    sure you can, they are done at the same time time. If you don't use a key board over the crappy gamepad map, that's not my problem.
    (2)
    Last edited by Vanguard319; 06-19-2011 at 08:32 PM.

  5. #5
    Player
    Chike's Avatar
    Join Date
    Mar 2011
    Posts
    2
    Character
    Felli Neris
    World
    Tonberry
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rowyne View Post
    Pushing enter is part of the AoE prompt. There are way too many steps in this game to throwing a cure on someone.

    How it works:

    1. Select a target
    2. Hit enter to bring up your action bar
    3. Flip action bar to find your cure spell
    4. Select Cure
    5. AoE toggle button appears in middle of screen. Toggle and/or hit enter to confirm (1-2 steps depending)

    That's up to 6 steps.

    How it should work:

    1. Select target
    2. Select Cure. There should be no flipping of action bars because they should show all at once. And cure should go off immediately with no extra confirmation.

    That would be two steps.

    I'd much rather go through 2 steps than 6. Removing the AoE toggle would remove that last annoying confirmation you have to perform every single time.



    My UI preferences are besides the point. This is an issue of efficiency vs inefficiency.
    Game UI designed for play with only Keyboard / keyboard + mouse / Controller +( Keyboard for chat)

    without sub target confirm +( AOE toggle ) Controller User need to cancel current target -> choose new target -> use action -> cancel current target -> choose new target ????? it not easy to change target like mouse click
    (2)

  6. #6
    Player
    rubina's Avatar
    Join Date
    Mar 2011
    Posts
    178
    Character
    Ruby Manastorm
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Chike View Post
    Game UI designed for play with only Keyboard / keyboard + mouse / Controller +( Keyboard for chat) without sub target confirm +( AOE toggle ) Controller User need to cancel current target -> choose new target -> use action -> cancel current target -> choose new target ????? it not easy to change target like mouse click
    So they're gimping down the game controls for controller users? Let them add keyboards to their consoles. They need to chat on a MMORPG so it's not that much of a stretch of an idea.
    (2)

  7. #7
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Chike View Post
    Game UI designed for play with only Keyboard / keyboard + mouse / Controller +( Keyboard for chat)

    without sub target confirm +( AOE toggle ) Controller User need to cancel current target -> choose new target -> use action -> cancel current target -> choose new target ????? it not easy to change target like mouse click
    as I said, not my problem if you're using a gamepad, when the keyboard works better. (and I hardly ever use my touchpad)

    At this point the issue is CLEARLY not the toggle, but rather the way commands are mapped to the gampad. Let's do the math:
    Average gamepad (xbox or ps3): ~four buttons, 4 shoulders, 2 analog sticks w click function, start, select, home, = about 13 buttons.
    Average keyboard: 108 keys, not counting ctrl, alt, shift, or FN (on Laptops) modes

    No way in hell can you expect to map a gamepad to work better, or on par with a keyboard, and to say an entire feature must be removed to accomodate the people using a gampad is completely retarded.
    (2)

  8. #8
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Chike View Post
    Game UI designed for play with only Keyboard / keyboard + mouse / Controller +( Keyboard for chat)

    without sub target confirm +( AOE toggle ) Controller User need to cancel current target -> choose new target -> use action -> cancel current target -> choose new target ????? it not easy to change target like mouse click
    The current development standard of multiplatform designing for controllers first and disregarding how bad it is for KB/M users is great isn't it?

    Keep the current UI for Controller/PS3 users and make a new non menu based one for KB/M users. Add the option of switching between the two and done.
    (2)

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