Lol guess i'll be seeing less of "T2 Enraged mode" Party Finders lolololol. I have also picked up a few pugs on T2 groups that only knows how to do Enraged mode hahahah they going to be so mad
lol i cant confirm yet cuz im already locked out for the week. but if they did change then its a welcome change, t2 was laughably easy using the enrage method. oh well i guess the loot pinata had to run out eventually lol
True I suppose I've never seen full "enrage" (i.e wipe) in Turn 4 though, doesn't it ramp up progressively once the pulses start?
What was silly about T2 enrage though is people who were capable of clearing it the right way, but doing it the lazy way.. it takes something like 5 or 6 minutes to clear it the correct way.. so you'd get to ADS then sit on your hands for several minutes to do enrage :|
Agreed, but even some of the better players who are end gamers cant do it, so thats 50/50 correct.It was clearly stated that coil wasn't intended for those players. Coil was intended for a very coordinated group ready to deal with more complex mechanics and put in hours of progression runs if necessary. It's not meant for a brand new pick-up group formed in wineport that'll implode after one wipe -- those kinds of players get to do the first part of coil in 2.2.
Over time when opened up & with a good group. Sure they should be able to, might need to swap there jobs, which throws out Yoshi p's vision for this mmo & the So called Balance they they had for it. <-- point proven want me to continue?
Also turn 5 was designed not to be beaten. Yoshi words! altho much of what he says is lies...Wrong... Changes.. Up to you on that 1 i'll stick with "Changes" because im sure he'll eventually add the stuff that was supposed to be there at realease before patch 3.0....... Yet Blue garter beat it so they never changed the difficulty & dont plan to. (other than the twister adjustment) & now a select few can groups can beat it. Now that alone backs up what i say fully in respect to balance, Dev lack of paying attenchion, testing & adjusting. Ignorance it Bliss People Ignorance is Bliss
Last edited by prymortal; 02-21-2014 at 01:51 AM.
It actually was. It was expected that less than 100 people would beat it prior to 2.1 -- five FCs on my server beat it before that patch, some of them subbing people out for kills over weeks prior to the patch. That's more than 1/3rd of their estimate.Also turn 5 was designed not to be beaten. Yet Blue garter beat it so they never changed the difficulty & dont plan to. (other than the twister adjustment) & now a select few can groups can beat it. Now that alone backs up what i say fully. Ignorance it Bliss People Ignorance is Bliss
t4 enrage doesn't wipe you automatically, which is what you asked
saying if they did change the enrage would be a nice courtesy
Have to cheak on the quote, so wont argue that. But still backs up the point in the last line of my post 100% regardless
Last edited by prymortal; 02-21-2014 at 01:56 AM.
A note to people verifying in this thread:
- Give us specifics such as; additional detrimental effects, increased damage, increased frequency of aoe cast.
- Give us details on your party composition
- Give us details on your average ilvl of each class
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.