Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast
Results 41 to 50 of 64
  1. #41
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Of course you'd take the second option, because the second option is "I make loads of gil with little effort". That's what you all want (and hell, it would be awesome for me too!).

    FFXI's economy was based on making materials scarce (gathering points were shared by all and were very limited in number, drop rate of materials was low, some materials only came from HNMs that popped once per day, etc), making crafters scarce (leveling up took a lot of effort and time, you were forced to choose a single craft to get to 100) and making HQ items was very difficult (had to craft on certain days that gave a bonus to HQ rate, had to have your monitor facing Mecca, had to cross the fingers on both hands and feet).

    In FFXI most of your effort was front-loaded (leveling up your craft) and after that making money was mostly luck with HQ's.

    FFXIV's economy is based on materials being plentiful and easy to obtain, everyone being able to level everything and players having effective ways of producing HQ items.

    In FFXIV your effort is continuous (craft a lot and sell a lot).

    For you guys, a functioning economy is "I'm one of the very few people capable of crafting this so I craft an item and sell it for a lot of gil". My definition of a functioning economy is "people buy and sell stuff and, if you put in the effort, you can make a lot of gil".

    Being able to level all crafts and farm all my materials to craft stuff for myself is simply awesome. I won't trade this freedom for the heavy-handed restrictions that FFXI had just because you guys want to make some quick gil.
    (2)
    Last edited by Gilthas; 02-20-2014 at 04:35 AM.

  2. #42
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Sharks.


    Farm more sharks.
    (1)

  3. #43
    Player
    Gandora's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    267
    Character
    Cerulean Knight
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gilthas View Post
    Of course you'd take the second option, because the second option is "I make loads of gil with little effort". That's what you all want (and hell, it would be awesome for me too!).

    In FFXIV your effort is continuous (craft a lot and sell a lot).

    For you guys, a functioning economy is "I craft an item and sell it for a lot of gil". My definition of a functioning economy is "people buy and sell stuff and if you put in the effort, you can make a lot of gil.
    Are you serious with that? Its a big effort to do 6 guildleves to get from Lv1 to Lv10 for you? I just did it in 5 mins (maybe less) & it costed me maybe 900 gils? Can you please read again my post explaining how FFXI crafting system was long and costly because you clearly missed it. I know i'm just at the begining but I can already see the guildleves coming to give me more exp than I can dream of.

    In XI I did not get lv1-10 in less then 5 mins and I had to work for it. This being said, it does not make you a hard worker to level all your craft to Lv50 lol, I'd rather make an armoer 50 with gold & smith sub even if it take more time to level them up over what we have currently.

    Also I am talking about valorising everything for the community sake, not someone else time for their own profit.
    (0)
    Last edited by Gandora; 02-20-2014 at 04:42 AM.

  4. #44
    Player
    Max_Damade's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Daffney Fistfight
    World
    Behemoth
    Main Class
    Archer Lv 50
    When I was playing FFXI the economy worked fine because gil was needed.
    As far as I can see, in FFXIV gil isn't even very necessary.
    I get all my gear from dungeons and tomes. No one needs food.
    Housing is with the FC and once you have your house and furnishings, what's left to buy?
    SE's fear of RMT has made gil and crafting unnecessary.
    (1)

  5. #45
    Player
    haseo0730's Avatar
    Join Date
    Jun 2011
    Location
    Archadian Empire
    Posts
    55
    Character
    Meredy Aifread
    World
    Masamune
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Blissa View Post
    I played FFXI on PS2 and there was a ton of stuff to farm. I had a PLD and I use to make all kinds of gil. I made a PLD in this game purely for farming. But so far I haven't found anything worth farming. It either sells for pennies or it doesn't sell. Is there anything in this game worth farming? Gathering for gill is boring to me and not only that a million people are doing it and most stuff sells for pennies.
    Goblins in Coerthas, like Armpits Rosybuttcheek drops some rare leather which goes for at least 30k on the markets

    But really though, the most good item that will likely to be sold is Treasure Map and you could also farm for materia like Savage Aim
    (0)

  6. #46
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Gandora View Post
    Are you serious with that? Its a big effort to do 6 guildleves to get from Lv1 to Lv10 for you? I just did it in 5 mins (maybe less) & it costed me maybe 900 gils? Can you please read again my post explaining how FFXI crafting system was long and costly because you clearly missed it. I know i'm just at the begining but I can already see the guildleves coming to give me more exp than I can dream of.

    In XI I did not get lv1-10 in less then 5 mins and I had to work for it. This being said, it does not make you a hard worker to level all your craft to Lv50 lol, I'd rather make an armoer 50 with gold & smith sub even if it take more time to level them up over what we have currently.
    You apparently didn't read this part:

    In FFXIV your effort is continuous (craft a lot and sell a lot).

    Quote Originally Posted by Gandora View Post
    Also I am talking about valorising everything for the community sake, not someone else time for their own profit.
    Not sure how making stuff cost a lot of gil, and therefore exclusive to a few rich people, is for the "community's sake" compared to the current situation where everything is affordable to pretty much anyone.
    (0)
    Last edited by Gilthas; 02-20-2014 at 05:07 AM.

  7. #47
    Player
    Gandora's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    267
    Character
    Cerulean Knight
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gilthas View Post
    You apparently didn't read this part:

    In FFXIV your effort is continuous (craft a lot and sell a lot).

    Not sure how making stuff cost a lot of gil, and therefore exclusive to a few rich people, is for the "community's sake" compared to the current situation where everything is affordable to pretty much anyone.

    Because to supply the demand you would obviously craft less? Its not about making it exclusive to rich people but to make it exclusive to a player who chose which craft to level.

    That would be much better.
    (0)

  8. #48
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Gandora View Post
    Because to supply the demand you would obviously craft less? Its not about making it exclusive to rich people but to make it exclusive to a player who chose which craft to level.

    That would be much better.
    Sorry, but the current situation is a lot better. You have the freedom to level everything on the same character and making gil is "exclusive" to the people that put in the effort.

    Making items scarce does not "help" the community. Most players prefer stuff to be affordable. It's only the people looking to make a quick gil that want things to be rare and expensive (just as long as they're the ones crafting it that is!) because it's easier for them if they don't have competition.
    (1)

  9. #49
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Max_Damade View Post
    When I was playing FFXI the economy worked fine because gil was needed.
    As far as I can see, in FFXIV gil isn't even very necessary.
    I get all my gear from dungeons and tomes. No one needs food.
    Housing is with the FC and once you have your house and furnishings, what's left to buy?
    SE's fear of RMT has made gil and crafting unnecessary.
    I completely agree with this, except the food part. Problem is just doing dungeons is more than enough to pay for repairs and food for the most part and even if you insist on chewing through the most expensive HQ foods then just doing beastmen quests every day is more than enough to pay for a days worth of food.

    Crafting is pointless because gil is pointless. It's by design from SE as they're trying to combat RMT. It's like giving away everything you own in case you get burgled, you wont have anything to steal if you do get burgled (that'll show 'em!) but you have to live your whole life with nothing as a result so it's not worth it.

    I can make plenty of money in this game but there isn't any point, that's the problem.
    (0)

  10. #50
    Player
    Gandora's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    267
    Character
    Cerulean Knight
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gilthas View Post
    Sorry, but the current situation is a lot better. You have the freedom to level everything on the same character and making gil is "exclusive" to the people that put in the effort.
    Cmon, stop praising yourself so hard on this. There is no merit at all leveling a craft when you can get Lv 1-15 in 20 mins, see below:



    The guildleve NPC is just outside Uldah, for each item traded to its client (4 steps away) I got 115 gils back & 4500 exp. wow what an effort you may have made to get there, i'm pretty sure your char still have cramps.. I will see for the next level but right now I have made 0 effort.
    (0)

Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast