Quote Originally Posted by Sibyll View Post
Couldn't you make the argument that the only advantage of using the NA method is to make up for fail DPS that can't stack for Downburst or avoid slip stream?
Nope, the provoke method makes sure that everyone can focus on their actual job. So DPS focus on DPS and don't have to either avoid Whicked Wheels (which will take away from your DPS as you will have to back up from your target as a melee) or stack up in front of your target (so to lose out on positionals) or even worse be forced to tank (which isn't actually the responsibility of a DPS class in the first place). Tanks are there to take care of the tanking part, so why would you want to take away from their tanking duty?

Quote Originally Posted by Sibyll View Post
At the end of the day you are increasing the gear requirement for the main tank and the healer so that one melee DPS can get his positional bonuses.
No, it doesn't really increase the gear requirement, as it's more a question of utilizing your defensive cooldowns rather than having a big HP pool to just suck it up. And I'm not talking about one melee DPS. The provoke method actually works with any kind of DPS setup, you could as well bring 4 melees.