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  1. #1
    Player
    Lyrro's Avatar
    Join Date
    Dec 2013
    Location
    Fort Myer, VA
    Posts
    44
    Character
    Lyrro Deigon
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Maku View Post
    SE already stated T2 enrage isn't an exploit. I do it both ways. Enrage is easier but I just do what the party wants. Just cause you think it is silly strat doesn't make it an exploit.
    I'd like to stick to the OP for this, but I also feel this provides a good opportunity to make a point. If the "strategy" used to win a fight does not require any strategy to win a fight which would otherwise require strategy and player competence, then it's an exploit, plain and simple. I honestly don't care if the devs at SE say it's not an exploit, because as it stands, FFXIV is turning into a pay-to-win game where exploits are a welcomed strategy. The only reason t2 enrage is an acceptable method is because it allows casual players to get their free loot from coil, which in turn saves SE the effort of having to nerf that turn with the upcoming update, which in turn saves them time and money. If you want proof, look at the Twintania exploit which was nerfed despite the fact that it was an almost identical "strategy". The only difference between the two being that SE wanted T5 to be that stepping stone you had to take for the bragging rights and weapons. The podiums in the boss room in AK were placed there so players could LoS the golem to avoid his aoes, hence the size of the aoe zone and the fact that the aoe can't hit you through the podium. Teratotaur's doom attack was meant to hit every player in the room, hence the entire room getting hit rather than just an aoe zone. When you climb atop the wall in Teratotaur's room so he cannot hit you, while you're still able to hit him, that is an exploit.
    (0)

  2. #2
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Lyrro View Post
    If the "strategy" used to win a fight does not require any strategy to win a fight which would otherwise require strategy and player competence, then it's an exploit, plain and simple. I honestly don't care if the devs at SE say it's not an exploit, because as it stands, FFXIV is turning into a pay-to-win game where exploits are a welcomed strategy.
    Technically speaking the term strategy is a plan to accomplish something. The enrage strat is a strat because you do have to plan, in that you do have to either have an extra DPS or an extra healer. You also have to plan to wait for the tick down. So really you are using a strategy though I do admit it is a very easy and almost fool proof one, but that doesn't change the fact that it is a strat.

    The doom mechanic doesn't actually cover the whole area either. If you pull the boss all the way to the back corner the opposite corner is not engulfed in red and you do not get doomed though you also are out of range to do anything to the mob.

    I am sorry to ruin your high horse "I am better than y'all because I do stuff the hard way" but SE decides what are exploits and what are not, not you, not me and certainly not that guy over there.
    (3)
    可愛い悪魔

  3. #3
    Player
    Shmunkster's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    193
    Character
    Meowla Caith'lan
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Lyrro View Post
    Teratotaur's doom attack was meant to hit every player in the room, hence the entire room getting hit rather than just an aoe zone. When you climb atop the wall in Teratotaur's room so he cannot hit you, while you're still able to hit him, that is an exploit.
    As others have said, and I have...it IS an AOE. You think otherwise because tanking is done central (so tank has quick access to all doom-pads) so it generally hits everyone anywhere. If we tanked Tera up on the pillar, we would get doom on the pillar. The high pillar/wall/platform shoes don't have anything to do with it

    Sometimes my tank can't get rid of doom in time and dies, and Tera comes to give me a kiss. Know what I do? Run to the furthest corner from my DPS. Why? Cos his next Doom will give them a safe zone in the opposite corner. On the floor; not up a pillar, or on a wall, just on the floor...in the opposite corner. Doesn't awlays work if the DPS are kicking-ass...he tries to kiss them instead.
    No different that tanking all those enemies facing corners/walls.....reduce area affected by aoe....you just can't really do that with Tera, cos the tank needs to be near the tiles.
    (0)