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  1. #1
    Player
    HoneyBiscuit's Avatar
    Join Date
    Jan 2014
    Posts
    138
    Character
    Reohart Redstarr
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Well that was certainly an entertaining read. And it always fun to make up your own classes. I like the idea, personally I've always liked a mechanic styled class in any RPG.

    The only two things I'd say would end up being downright annoying for the player, is having to farm extra gear for your automatons, and relying on RNG for a support/healer.

    I'd say the automaton parts should come from quests so they don't pollute drops for other classes, and don't slow you, gearing yourself, down.

    The RNG support/healer thing, though I imagine some hilarious situations (hilarious for me anyways), would just frustrate the player I think. And that's mostly because you'd be picked absolutely last for a healing role. So it needs to bring more to the table to make it worthwhile. Personally I'd make it a support damage dealer with buffs and heals for your allies, debuffs and damage on your foes. If you roll a buff on a foe, its a dud and debuffs on allies are also a dud. You pick your target roll the dice and hope for something helpful, without being in too important of a role in the group that could make or break your encounter with RNG. That way it may not always work, you're still playing with chance, but you aren't overly punished at the same time.

    P.S. Gadgeteer limit break "Flip the table" Raise everyone in a 6y radius around you and deal high damage to your target. :P
    (1)

  2. #2
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by HoneyBiscuit View Post
    The only two things I'd say would end up being downright annoying for the player, is having to farm extra gear for your automatons, and relying on RNG for a support/healer.
    Thank you for the feedback. ;w;

    What if the automaton parts were crafting exclusive (minus a few special parts)? It would connect with Tinker's background of being mechanics/crafters and give crafters something to make/sell (which I feel this game really watered down).

    As for Gadgeteer being a Support DPS, that could be interesting. I would probably have to only use one Pandorica and add some numbers but having each one have two effects, depending whether you have an ally of foe selected could be interesting. >w>
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