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  1. #1
    Player
    Kelvani's Avatar
    Join Date
    Aug 2013
    Posts
    76
    Character
    Kelvani Avendur
    World
    Goblin
    Main Class
    Gladiator Lv 50
    I've played a lot of MMORPG's. and believe me when I say this is nothing new. People who level fast get what I like to call "End Game Syndrome". They have burned through the content before the next expansion hits, and the drive which propelled them is now.. unfocused leaving them with a sense of discontent. Its kind of like that feeling of anticipation you get on Christmas morning as you look at the unopened presents. The sense of anticipation, the excitement, the hope that it will be all you wanted and more... vs Christmas afternoon when the presents are opened (including the obligatory ugly sweater from aunt Gertrude) and the meal has been eaten. Its not like the real world, where you can set yourself a new goal to refocus your drive on. Instead, you wait for expansions hoping for the kind of content you personally are interested to be doled out.

    I have often thought game designers need to find a way to involve these players more in the game. Maybe recruit them to host events. Maybe use them as beta testers of new content. Maybe start a think tank with them. Maybe even make them in game consultants where new players (and older clueless ones) can ask them questions and get help.. a guide program if you will. Regardless of what the devs do.. or don't do.. this never ending cycle of reaching the end content then being bored will continue. Its just the way it is for some players.
    (6)

  2. #2
    Player
    Lumiin's Avatar
    Join Date
    Nov 2013
    Posts
    248
    Character
    Secare Miura
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kelvani View Post
    People who level fast get what I like to call "End Game Syndrome". They have burned through the content before the next expansion hits
    But that is how THIS game is designed. Yoshi said himself 1-50 is suppose to be fast, he wants to rush you too end game. He also said this game is "more casual than ever" so the time sinks of battling rng isn't there. Just a casual token system. You can't help but to devour all content because he made it easy and a casual's game. This isn't the player's fault.

    I've said it a thousands times before i'll say it again. I've played several mmorpgs where they only get ONE expansion a YEAR and I have never seen a "not enough content" or "Omg stop playing so much!" thread/comment. Because those games have proper time sinks and they aren't facerollthrewmykeyboardatawallthendippeditinpaintwhilepickingboogersoutmynose easy.
    (23)