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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Just for the sake of saying....

    This game has the worst encounter design I've seen for melee since World of Warcraft: The Burning Crusade launched.

    Had the same huge, anti-melee AoE garbage... the difference was that Blizzard patched it out fairly quickly then publicly apologized for it whereas we've seen nor heard nothing here. Between nonsense like this and denouncing parsers in a traditional MMO, does Square really think this is going to foster a healthy end game environment? Great game with silly stuff weighing it down.
    You can avoid Wicked Wheels altogether with melee jobs if you do the 3-way split (DPS tank Chirada, OT tanks Suparna, MT tanks Garuda) or if you change how the Spiny is handled so the OT can grab Suparna off the MT when Chirada is dead. People just insist on doing this fight with a strategy that will murder melee jobs.
    (4)

  2. #2
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Estellios View Post
    You can avoid Wicked Wheels altogether with melee jobs if you do the 3-way split (DPS tank Chirada, OT tanks Suparna, MT tanks Garuda) or if you change how the Spiny is handled so the OT can grab Suparna off the MT when Chirada is dead. People just insist on doing this fight with a strategy that will murder melee jobs.
    This a thousand times. Just go with a melee friendly strat (either the JP style triangle strat or the provoke method; I prefer the latter one) and you can as well finish this encounter without any ranged DPS at all.
    (0)

  3. #3
    Player
    Alcyon1's Avatar
    Join Date
    Sep 2013
    Posts
    220
    Character
    Alcyon Eldara
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by Vodomir View Post
    This a thousand times. Just go with a melee friendly strat (either the JP style triangle strat or the provoke method; I prefer the latter one) and you can as well finish this encounter without any ranged DPS at all.
    I don't even understand the big deal. MT takes Garuda and Suparna, OT takes Chirada and the plume. When Chirada is dead, OT provokes Suparna and when the OT has 2 stacks, MT provokes the plume. The melees will wait for Suparna to come. We always did the fight like this, with 1 to 3 meless without any problem. Ah, but I can perhaps understand : someone has to wait a few seconds and is "WAH WAH, MY DPS WILL BE LOWER, ME WANT HIT BOSS !!!!".

    when we are full ranged, we don't even kill Chirada.
    (0)

  4. #4
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alcyon1 View Post
    I don't even understand the big deal. MT takes Garuda and Suparna, OT takes Chirada and the plume. When Chirada is dead, OT provokes Suparna and when the OT has 2 stacks, MT provokes the plume. The melees will wait for Suparna to come. We always did the fight like this, with 1 to 3 meless without any problem. Ah, but I can perhaps understand : someone has to wait a few seconds and is "WAH WAH, MY DPS WILL BE LOWER, ME WANT HIT BOSS !!!!".

    when we are full ranged, we don't even kill Chirada.
    That's actually the provoke method I was talking about
    (0)

  5. #5
    Player
    MDraGc's Avatar
    Join Date
    Dec 2013
    Posts
    10
    Character
    Alicia Ironcleaver
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alcyon1 View Post
    .
    There's no big deal.. it is just a preference.. the game wasn't designed to have 1 fixed strategy for each fight.. and it is not because of "frustration over the dps drop" that the japanese players don't use your strategy.. they actually don't really care about that.. it just feels "easier" for them.. the MT doesn't need to deal with double WW at all in the tornadoes phase..

    also.. on our server.. i believe we use DF more often to clear primals.. i've read in some threads that using DF for extreme primals is near impossible to get a clear it in US/EU servers... but for us.. we consistently clear Garuda EM with our DF groups [I actually DF all 3 extreme primals for my weekly clears].. I even took some players doing Garuda EM for their first time.. told them to dps what i dps.. not to touch the spiny.. and go wherever i go.. and we managed to clear on our first tries..

    - it is just a different culture .. different mindset .. don't be surprised when other people do things differently.. -

    The OP has troubles with his melee class in Garuda EM.. some saying that it is not melee friendly.. my point is just that if u stick to one strategy.. yea.. it could be the case and thats why this thread was created.. but there are many other ways to handle some situations.. and in this case.. to make the fight more melee friendly.
    (0)