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  1. #1
    Player
    armadius's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Armella Valia
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    easy solution you can try. You can run spilt dps on chirada and suprana and just kill chirada, or whichever 1 is pulled away. I would like to try single dps chirada while my 3 ranged kill suprana
    (0)

  2. #2
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by armadius View Post
    easy solution you can try. You can run spilt dps on chirada and suprana and just kill chirada, or whichever 1 is pulled away. I would like to try single dps chirada while my 3 ranged kill suprana
    They retain one stack of reduced damage once they're both up, even when furthest apart.
    Chirada heals Garuda.
    I wouldn't do that.
    (0)

  3. #3
    Player
    Vulpix's Avatar
    Join Date
    Dec 2013
    Posts
    60
    Character
    Ghye Otte
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    I'm a BLM, and even I think the wicked wind nonsense is unfair to melee. It's huge damage to a anyone in melee range, and ranged is not affected by this wicked wind. It's kinda scary to see my team's dragoon taking this huge hit despite their best effort to avoid it.
    (0)

  4. #4
    Player
    Lecreuset's Avatar
    Join Date
    Sep 2013
    Posts
    287
    Character
    Leera Myr
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    some people in our FC did 3 melee 1 range(blm), was really hard and intense they said, but eventually got it down lol
    (0)

  5. #5
    Player
    dragonflie's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    480
    Character
    Varsir Ishtear
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    Finally did a clear. Anyway for the first set of sisters, Suprana does friction>frontal>wheel. During tornado phase, it's Sliptream>frontal>wheel.
    The team I was with pulled Suprana away from Garuda and killed her first. This allows the tanks not to be hit by 2 wheels.

    I still can't tell what Garuda's cycle for wheel in the tornado phase is though, so I usually wait for her to do it first before dashing over.
    (0)

  6. #6
    Player
    snowybell's Avatar
    Join Date
    Dec 2013
    Posts
    259
    Character
    Princess Snowybell
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by dragonflie View Post
    Finally did a clear. Anyway for the first set of sisters, Suprana does friction>frontal>wheel. During tornado phase, it's Sliptream>frontal>wheel.
    The team I was with pulled Suprana away from Garuda and killed her first. This allows the tanks not to be hit by 2 wheels.

    I still can't tell what Garuda's cycle for wheel in the tornado phase is though, so I usually wait for her to do it first before dashing over.
    Not true. For the first phase sometimes I don't even see wicked wheel after friction. She just goes to do slipstream. I have never been wheeled before the tornado phase.

    Perhaps someone can explain? It's quite frustrating when even at tornado chirada does not use wicked wheel. But second spawn she does it.
    (0)

  7. #7
    Player
    dragonflie's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    480
    Character
    Varsir Ishtear
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by snowybell View Post
    Not true. For the first phase sometimes I don't even see wicked wheel after friction. She just goes to do slipstream. I have never been wheeled before the tornado phase.

    Perhaps someone can explain? It's quite frustrating when even at tornado chirada does not use wicked wheel. But second spawn she does it.
    But Chirada doesn't have wheel o-o
    Only Suprana and Garuda have it.
    (1)

  8. #8
    Player
    snowybell's Avatar
    Join Date
    Dec 2013
    Posts
    259
    Character
    Princess Snowybell
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by dragonflie View Post
    But Chirada doesn't have wheel o-o
    Only Suprana and Garuda have it.
    Oh my. Seriously? Sorry My bad then. I've only done it a handful of times. Thanks for the information. The tank must've pulled suparna first and I didn't realise.
    (0)

  9. #9
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Chirada does have a Wicked Wheel its just that if the encounter is done properly, Chirada dies before she does the Wicked Wheel. All the people complaining about wheel are just not doing the encounter properly. Do it right and melee dps will never see a Wicked Wheel.
    (0)

  10. #10
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by MomoOG View Post
    Chirada does have a Wicked Wheel its just that if the encounter is done properly, Chirada dies before she does the Wicked Wheel. All the people complaining about wheel are just not doing the encounter properly. Do it right and melee dps will never see a Wicked Wheel.
    This. Generally speaking the encounter should work as follows:

    1. OT pulls Chirada. Everyone burns Chirada (+BFB). Chirada dies before Wicked Wheel.

    2. MT/OT deal with Spiny swaps.

    3. Melee can hop over to Suparna + Garuda, OR OT can pull Suparna (depends on who the Spiny started on -- if it starts on OT/melee, OT can pull Suparna; otherwise melee will have to hop across).

    4. Melee hit full defensive cooldowns and no BFB. Keen Flurry, Featherfoot, that silly armor buff that no one picks up should be picked up (Foresight?), Fists of Earth swap. Attack Suparna. Wicked Wheel will probably come out after ~10-15 seconds. Should not kill the melee if defensive cooldowns are employed. When Wicked Wheel happens, melee should run away and get topped off to ensure no accidents happen.

    5. All cooldowns should be up again by next sister phase (actually, Foresight might not be, don't remember).
    (1)

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