Quote Originally Posted by Felis View Post
You know that the article discriminate roleplayers in some way (because it ignore them total as if they don't exist in the game)
I'm sorry that you've come to this conclusion. I made an effort to include reasons why people might want marriage in game that I could with article length etc, looking at the growing culture of virtual relationships in Japan as an example. I understand that I've not explicitly mentioned people wanting to do it as roleplay, but neither do I say that role-playing is not a good reason to include it. So I apologise if this omission has offended.

Besides, the argument I put forward isn't the outright scrapping of in-game marriage. It's that if we are going to have it then it should be for all, or it should at least contribute to the gameplay experience.