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  1. #21
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Gilthas View Post
    in my opinion they are pre-emptive abilities, not reactive abilities, and should be used as such. You're basically asking to make game-changing abilities (well, Holmgang is iffy imo) to be even more powerful. If you want these abilities to be instant their effects need to be greatly toned down.
    There's already a skill for pld that's pre-emptive. It's called Sentinel. It wouldn't be game changing since there's still a super long cool down. It will just work like it's suppose to.
    (0)

  2. #22
    Player
    Huginn's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    301
    Character
    Huginn Aesir
    World
    Hyperion
    Main Class
    Archer Lv 50
    Or at least do not consume the effect (resetting the cool down) if they do not work when we use them.
    (5)

  3. #23
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Is Lustrate instant? I played both WHM and SCH and it seems like Lustrate seems to heal faster than Benediction, unless I'm mistaken.
    (1)

  4. #24
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Holmgang acts in a way that is completely different from hollowed ground. Holmgang is meant to prevent death, hollowed ground can mitigate damage. Holmgang is useless until you are at 1HP or doing PVP for the chain bind. Why would anyone need it for any other reason till the "OH SHIT IM GOING TO DIE, BUTTON MASH FOR HOLMGANG" meaning it needs to be absolutely 100% instant. Its almost half as long as hollowed as well... It's not long enough for a preemptive "maybe I should use this now". Sometimes you can be preemptive enough like for example a garuda extreme double ww but sometimes you just don't know like titan long arm swings you down to half health while the healer is throwing a cure to another person and then titan readies table flip. Oh guess what, you didn't get holmgang off fast enough.
    (2)

  5. #25
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Soulburn32 View Post
    You guys are using these skills wrong.

    Hallowed isn't meant to be used as: omg im gonna die right now save me.
    Hallowed should be used as: I'm going to use this to mitigate the next couple of attacks to either: prevent me from an attack that could kill me, or prevent the healers from having to heal spam to keep me alive.

    The same is meant for benediction, you should not be using this as: my tank has 100hp left i need to save him. It is meant to more like: I can't catch up in heals in time to prevent death, or I don't have time to heal someone properly but i need a big heal now.

    Holmgang is basically hallowed but more in the: I know i'm going to die to this next attack if I don't use it.


    Just my personal opinion on it.
    I read the whole thread, and this is still the best post.
    (1)

  6. #26
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Yesterday I tried to holmgang while main tanking twintania after some bad RNG, I had 100 hp and I got holmgang off put she hit me before it's animation finished so I died and holmgang went on cooldown.... So wrong....
    (7)

  7. #27
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ryios View Post
    Yesterday I tried to holmgang while main tanking twintania after some bad RNG, I had 100 hp and I got holmgang off put she hit me before it's animation finished so I died and holmgang went on cooldown.... So wrong....
    I know how you feel. Using benediction and the tank drops during animation. :<
    (2)

  8. #28
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    If the cast time says "Instant" it better not have some .5-1sec animation

    If they're not intended to work until after the animation finishes put a cast time on it.



    edit: I've learned how to time my Holmgang and Hallowed Grounds pretty well depending on what I'm observing from my healers.

    More often then not in things like Titan Extreme I'll have gauged a healer that isn't going to get to me in time; I know I won't survive the next buster so I pop Holmgang and live through it but everyone else is already jumping ship because they assume I'm going to eat dirt since the healer was too slow.

    Clutch abilities need to be "Instant" if they're going to be presented as "Instant". A delay for animation or for the effect to register is not "Instant" and should never be presented as "Instant" - ever.
    (11)
    Last edited by Dhex; 02-13-2014 at 07:02 AM.

  9. #29
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ryios View Post
    Yesterday I tried to holmgang while main tanking twintania after some bad RNG, I had 100 hp and I got holmgang off put she hit me before it's animation finished so I died and holmgang went on cooldown.... So wrong....
    It was probably lag. I’ve had similar instances.

    Quote Originally Posted by Dhex View Post
    If the cast time says "Instant" it better not have some .5-1sec animation

    If they're not intended to work until after the animation finishes put a cast time on it.
    With today’s technology this is an impossibility. For all intents and purposes, describing it as “instant” is appropriate.

    There should be no “get out of jail free cards” only “I hope my buddy the cop is working tonight cards”
    (0)

  10. #30
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Imapooonu View Post
    It was probably lag. I’ve had similar instances.
    It's not lag. It's literally the animation sequence compared to the priority the enemy attack gets even if it looks like its done.

    Quote Originally Posted by Gilthas View Post
    My post did explain why I think the abilities are fine as is.

    With interrupt abilities, if they aren't fast their main effect is easily wasted. Benediction, Hallowed Ground and Holmgang's effects are all "long" lasting. You're basically asking for Hallowed Ground and Holmgang to be interrupts that last for 10-6 seconds and Benediction to be a cure that's instant and heals you to full, when all three of these abilities are already very strong even with their "animation delay".
    Holgmang doesn't even mitigate damage, it literally just prevents the WAR from dying. It doesn't interrupt anything other than death. I don't even play a WAR and the thought of it not working in a clutch time is infuriating to think about. HG only 'interrupts' dmg to the tank for that time period. It's not like a 10 second stun on the boss. And Benediction is a single-target cure to full...every what? 6-7 minutes? And making it instant would be overpowered? =/ The animation itself takes about 1.5-2 seconds, but if it were activated any earlier suddenly it would be overpowered? I don't buy that.
    (3)
    Last edited by Parodine; 02-13-2014 at 07:13 AM.

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