No, I'm suggesting modern gamers and fans are perfectly fine with linear corridors, press X to win and a badly written character shoved into every game until you like her, thus we have stuff like no elemental weaknesses because they're too complicated and an echo buff to win story fights because only endgame matters, and those fans will keep consuming these games because they love a franchise so much, nevermind the franchise used to be a whole lot better in the past with better stories, gameplay, world designs just to mention a few things. Ultimately it doesn't really matter anyway because both the people that worked on those games and the fans that enjoyed them before they went downhill have moved on to greener pastures, or just bought Bravely Default.