Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast
Results 41 to 50 of 57
  1. #41
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    From the Duty Roulette ingame description text:

    *Bonus EXP and gil will be awarded to compensate for the discrepancy between character and duty levels. A further percentage will then be added based on character level.
    (0)

  2. #42
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Ok so today....

    level 44
    Started with 9,284/390,800 got to 54,176/390,800. 45% Bonus would be 175,860. And I got 44,842 EXP from Mob kills.

    Bonus was 186,503 which is close to 48% + the 4,632 for boss kill took me to 245,311/390,800

    So EXP from Mob kills don't count toward the Bonus.
    (1)

  3. #43
    Player
    Ronyx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    394
    Character
    Karse Farrence
    World
    Sargatanas
    Main Class
    Paladin Lv 72
    Cutters Cry might be an exception to the rule since that dungeon still have the Chain XP bonus as before 2.1
    (0)

  4. #44
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Here are some results I got using my LNC and ACN.

    Guildhest @ 22 - The one with the Iron giant and skeletons
    start: 39213/74100
    End: 51844/74100
    Bonus: 8750
    Total: 12631
    I had rested XP, and forgot to pay attention to XP from kills.

    Guildhest @ 23 - Iron Giant again
    Start: 38252/79100
    End: 49270/79100
    Bonus: 9820
    2xskeletons: 248
    Boss: 100
    Total: 11018

    Low level @ 22 - Ifrit
    Start: 23131/74100 (no rested, no food)
    End: 6563/79100 @ 23
    Bonus: 54684
    Total: 57532
    Also forgot to record kill & newbie XP, but judging by the below, it looks like 2700 newbie bonus and 148 for Ifrit.

    Low level @ 22 - Ifrit
    Start: 52819/74100 (no rested, no food)
    End: 38252/79100 @ 23
    Bonus: 54684
    Newbie: 2000
    Defeat: 149
    Total: 59533

    Was hoping I'd get something other than Ifrit, but I'll try them again tomorrow & Tuesday and see what happens.
    (0)
    Last edited by Bixby; 02-09-2014 at 09:12 AM.

  5. #45
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Arkista View Post
    Ok well if that's the case then I will be leaving if its a high level dungeon from now on.
    Someone probably already said this, but I've only read the first page; You don't need to leave high level dungeons just because they are higher level. You still make about the same amount of exp due to the exp from mobs you kill while doing the dungeon itself. It's really all about the same in the end to be honest. The only difference is that bonus exp number you get at the end that you pay more attention to.
    (0)

  6. #46
    Player

    Join Date
    Aug 2013
    Posts
    266
    Quote Originally Posted by Arkista View Post
    So how did I get 120kish yesterday in the stone vigil and then only get 68k in cutters cry? Yesterday and Today were the first times I got high level dungeons usually I get like the deepcroft or manor.



    Ok well if that's the case then I will be leaving if its a high level dungeon from now on.



    Well anyways thanks all for the info.
    that is the case but no need to leave dungeon because the mobs give you more xp. so it avg. out to the same. Lower level dungeons give you crap per kill xp so they give you a larger bonus, higher level dungeons give you great xp per kill so you get a lower bonus at the end. It all balances out in total.
    (0)

  7. #47
    Player

    Join Date
    Aug 2013
    Posts
    266
    Quote Originally Posted by Arkista View Post
    Ok so today....

    level 44
    Started with 9,284/390,800 got to 54,176/390,800. 45% Bonus would be 175,860. And I got 44,842 EXP from Mob kills.

    Bonus was 186,503 which is close to 48% + the 4,632 for boss kill took me to 245,311/390,800

    So EXP from Mob kills don't count toward the Bonus.
    ofc it doesnt count towards the bonus... but it makes up the missing exp. The more xp per kill you get the lower the bonus will be at the end.
    (1)

  8. #48
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Mailstrum View Post
    ofc it doesnt count towards the bonus... but it makes up the missing exp. The more xp per kill you get the lower the bonus will be at the end.
    I know it doesn't count toward the bonus that's the point of why I posted it. Because of what this person said......

    Quote Originally Posted by L-D-Omlette View Post
    Lets pretend you are level 36, with 0 xp. You need 249,900 xp to get to level 37. Lets assume for the moment that the ~45% number is correct. This means that doing the roulette will net you 112455 xp.

    If you get Copperbell, and mob kills grants you 20k xp then the bonus would be 92,455. If you get Brayflox and mob kills grants you 45k then the bonus would be 67,455. Yes the bonus is smaller but the net gain is the same. If you only got 20k in mob kills in Brayflox (by skipping mobs for example) then the bonus would jump back up to 92,455. The point is, you get the same xp no matter what dungeon you run.
    He is saying that the bonus should be 45% of the exp needed to level, And that killing mobs effect the amount of the Bonus. Now I'll use Cutters Cry that I did with using what he said.

    level 42- 43 is 356,800 exp, that's 160,560 Bonus (45%) I did Cutters Cry and got lil over 68k for the Bonus, So that would mean we would have gotten 92k'ish in total mob kills. We killed everything, I just did a run to check to see how much EXP you get up until the last boss. I got 160,688 ( not counting last boss) I ran out of rested exp 5 mobs after the first boss, and I know I had rested for the full run I did yesterday. So the total should have been close to 190k.

    So using what he is saying about mob EXP effecting the Bonus then I should have gotten a Bonus of Zero, in fact I should have been in the negative.




    Quote Originally Posted by Felis View Post
    From the Duty Roulette ingame description text:

    *Bonus EXP and gil will be awarded to compensate for the discrepancy between character and duty levels. A further percentage will then be added based on character level.

    I want to know what the Bonus is suppose to be compared to the level difference between player and dungeon?

    Using the Cutters Cry I did yesterday my Bonus was 19% for a level 42 job in a level 38 dungeon, I also did a level 24 job in a level 16 dungeon and got 54% Bonus, and today I did level 44 in a level 16 dungeon and got 48% Bonus.

    So what is the base line for the Bonus 45%? How much extra percent for character level? And how much do you lose when you do a higher level dungeon? Also does Rested EXP effect the Bonus?
    (0)
    Last edited by Arkista; 02-09-2014 at 06:49 AM.

  9. #49
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Note that the 45% was just give by one person and confirmed by none.

    The kind of data we need to sort this out is as follows:
    1. Character level and exact EXP before dungeon
    2. Character level and exact EXP after dungeon
    3. The exact lump sum bonus awarded as stated in the chat log
    4. Whether character was rested or not (and if the rested bonus got exhausted during the run)
    Once we have these 4 data points from multiple people of same level and of different level, for the same dungeon, we can determine exactly how the bonus EXP is calculated.
    (1)

  10. #50
    Player
    WellGramarye's Avatar
    Join Date
    Oct 2013
    Location
    U'ldah
    Posts
    320
    Character
    Lumei Asuran
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    BLM 45

    Duty finder put me into Ifrit NM.

    You gain 140842 thaumaturge experience points.
    A bonus of 140,842 experience points and 3,150 gil has been awarded for using the duty roulette.
    You obtain 377 storm seals.
    You gain 176 (+100%) thaumaturge experience points.

    After Ifrit I'm at 266881/408200
    (0)

Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast