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  1. #21
    Player
    Tardyg's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Wyznwaen Oldstorm
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50

    Wanderer's Lament

    The thing that has bothered me the most about this game is its descision to make all party content instanced content.

    All of the instanced content has a timer, whcih makes sense from a logistical viewpoint, but has negative effect on party dynamics; the timer increaseses stress which makes people less tolerrant of new, or inexperienced players.

    I miss open world hunting parties and other open world activities found in many other MMORpgs.

    I do not feel nearly as connected to the world as I have in other MMOs.

    Its been said the Adventure is not in the destination, it is in the Journey.

    FFXIV focuses heavily on the destination, while neglecting the journey.

    It has been my hope that there will be an increase in Open world content, if the game continues with the emphasis on intstanced content I will be too bored to justify pay the monthly fee.

    The game in its current form feels less like an MMoRpg, and more like White Knight Chronicles, which did not have a monthly fee.
    (5)

  2. #22
    Player
    Kajidourden's Avatar
    Join Date
    Nov 2013
    Posts
    87
    Character
    Miran Kiran
    World
    Sargatanas
    Main Class
    Archer Lv 50
    ^
    This. At first I enjoyed the modernization. Everything is instant; travel, dungeons, etc. After the convenience starts to wear off though you realize that because of it you miss out on some of the best parts of the game and it becomes apparent that all you're doing is qeuing for yet another instance.
    Maybe the "modern" mmo just isn't for me *shrug*

    Edit: Maybe that's also why I like crafting/gathering. It actually requires to go out into the world
    (1)

  3. #23
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61
    I've been in TESO beta, it's actually fun not going from instance to instance for once!
    (0)

  4. #24
    Player
    Black91CRX's Avatar
    Join Date
    Sep 2013
    Posts
    685
    Character
    Femke Fisker
    World
    Leviathan
    Main Class
    Archer Lv 56
    Quote Originally Posted by Deifact View Post
    I've been in TESO beta, it's actually fun not going from instance to instance for once!
    I wanna like that game but the animations are just awful
    (1)

  5. #25
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by i2agnarok View Post
    Serious question here, as a person not normally doesn't play an MMO long enough to see the expansions or the interest to go back once I've quit:

    Just what is it that other games add so much per expansion that makes them so "omg, I can't wait for this!"?
    .
    Depends entirely on the game.

    in Warcraft, it tends to be widespread system changes; Changes to stats, basic class mechanics, game mechanics, and so on.
    In Aion, it's level caps and more broken PvP.
    In SWG classic, it was new dimensions of gameplay (Spaceships)

    As far as FF14 is concerned? If they do everything they said they want to do, it's going to be a mixture of Warcraft (new stuff, changes) and new dimensions ( Airship battles, gooo)
    (0)

  6. #26
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    EQ expansions were a mix of new abilities, level cap raise.. sometiems new classes or races... new content for different group sizes..quests... and in later expansions more AAs.

    Some expansions included changes to stats or addition of new stats. There were also sometimes the addition of new ability mechanics and different boss mechanics.
    (0)

  7. #27
    Player
    Pesmergia's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    160
    Character
    Pesmergia Unknown
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    I am tired of all the dungeons and how linear this game is...

    I don't craft, so after the initial (oh look it's Monday, let's 1 shot T1-T4 in an hour), there's NOTHING left to do the rest of the week.

    And I'm not going to PvP in this game, the design is dumb.
    (0)

  8. #28
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Black91CRX View Post
    I wanna like that game but the animations are just awful
    It's great in that it has the same stickiness as other ES games (I.e. while running to a quest you find something else to do, or find a cave to explore etc. Etc.) Which is polar opposite to ARR. But yes character animations need polish.

    I feel like I've gotten to the point in ARR that I've realised the game isn't for me. I think six months is long enough for a game to establish an identity and direction and I think it's going to be very fan service, instanced dungeon crawler gear grind game.

    Some people like it, I personally don't. I like MMORPG where I can explore and be immersed and unfortunately this game isn't one. I'll probably stick around til 2.2 .
    (0)

  9. #29
    Player
    Kajidourden's Avatar
    Join Date
    Nov 2013
    Posts
    87
    Character
    Miran Kiran
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Im probably going to be dropping my sub honestly. Im in TESO beta too and i'm loving it. Its the EXACT opposite of ffxiv in the sense that there's incentive to explore and venture off the beaten path. I'll keep an eye on it though and see what kinds of things they add.
    (0)

  10. #30
    Player
    Bloodkraft's Avatar
    Join Date
    Dec 2013
    Posts
    110
    Character
    Bloodkraft Hades
    World
    Goblin
    Main Class
    Arcanist Lv 86
    Some nice suggestions. From FF11,I would like to see things like dynamis, where you gotta plan more what and how to kill mobs. I also like the relic upgrade system they introduced - where you had to kill mobs of a certain type under certain weather ect. I'm personally tired of primal battles and hate doing them - spend 60 min on fight then wiping and then repeating 20 times is not my idea of fun. As for TESO the game is too much like Everquest and the animation/graphics are like you find on a Nintendo 64. It is also still very buggy - considering it coming out in 2 months - reminds me of FFXV 1.0 with regards to the number of problems.
    (0)

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