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  1. #1
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    The big chunk of XP was probably more noticeable before because prior to the patch changes it was very rare to see anything higher level than Ifrit story mode in the Roulette. As it's been pointed out above, people are getting higher level dungeons more often and the bonus is offset by the amount of XP you receive from killing normal mobs.
    (0)

  2. #2
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Rupart View Post
    snip.
    Since I started the Thread and I don't think anyone was crying about anything. All I have to say is that, I wasn't crying before they "Fixed" Duty Roulette nor am I crying now. I've pretty much been doing them daily since 2.1 hit and I've always gotten decent EXP until today. So I never knew that the higher level dungeon the less Bonus EXP you get until today. That's why I asked if they nerfed it over night.

    So easy fix Tomorrow or the days after that if I get a high level dungeon I'll leave.

    Quote Originally Posted by Orophin View Post
    The big chunk of XP was probably more noticeable before because prior to the patch changes it was very rare to see anything higher level than Ifrit story mode in the Roulette. As it's been pointed out above, people are getting higher level dungeons more often and the bonus is offset by the amount of XP you receive from killing normal mobs.
    The only thing which sucks about the Bonus EXP being lower is you lose EXP in the long run.

    The Bonus EXP caps around 217k, that's the most I've gotten on a level 49 job.

    So example
    I got 68k today from a high level dungeon, But if I would have went to a lower level I would have gotten 120k+. Lets say 120k so I lost 52k from the Daily Bonus. I can run any dungeon at any time, So the amount of EXP from mobs doesn't matter.

    I see what people are talking about with the Bonus being lower in higher level dungeons because you get more EXP, But if you want to maximize your daily DR then it is best to do a low level dungeon and then just spam a high level dungeon.



    Quote Originally Posted by cotti View Post
    No.

    Today, I dinged 50 WHM during a Tam-Tara on Roulette, and I received about 200k exp. I received less than that in earlier levels.

    Only your interrogation points did get a (terrible) buff, OP.
    OK... the EXP sounds about right. I didn't have any jobs under 30 when 2.1 came around, But I think the bonus is 60k or 90k and just goes up from there maxing out at 200k+ Obviously depending on the dungeon.
    (1)
    Last edited by Arkista; 02-08-2014 at 08:02 AM.

  3. #3
    Player
    Marishi-Ten's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    332
    Character
    Marishi Ten
    World
    Diabolos
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Arkista View Post
    So easy fix Tomorrow or the days after that if I get a high level dungeon I'll leave.
    Awesome attitude. It's a good way to nullify the entire reason Roulette was created in the first place. Don't worry, I sense a patch that will burn your Roulette for the day if a player just ups and leaves.

    Quote Originally Posted by Arkista View Post
    The only thing which sucks about the Bonus EXP being lower is you lose EXP in the long run.
    You miss the point of Roulette. It's not for you to get insane amounts of exp. It's to help out the newer players that actually need the clears.

    This. This right here is the exact reason as to why we can't have nice things.
    (11)

  4. #4
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Marishi-Ten View Post
    snip.
    Well like I said earlier I've been doing them daily since 2.1 hit. I think I missed a week of doing them cause I didn't care, But I can say that I've had very few runs with anyone that was actually new. You get a Bonus when you clear a dungeon with new people, So I love it when new people are there. So to me yes the DR is for an insane amount of EXP. Its not like I'm going to leave over and over just to get a low level dungeon, that sure is a waste of time. I don't think SE is going to patch it because people leave. If they want to patch it they can increase the EXP Bonus in high level dungeons.

    Cause I can't see them adding in some crap, Saying if you leave a Duty Roulette you don't get the Bonus.
    (1)

  5. #5
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I fail to understand the reasoning for leaving if you get a higher level dungeon. Assuming it works as Zfz says (which makes sense from what I have seen):

    Lets pretend you are level 36, with 0 xp. You need 249,900 xp to get to level 37. Lets assume for the moment that the ~45% number is correct. This means that doing the roulette will net you 112455 xp.

    If you get Copperbell, and mob kills grants you 20k xp then the bonus would be 92,455. If you get Brayflox and mob kills grants you 45k then the bonus would be 67,455. Yes the bonus is smaller but the net gain is the same. If you only got 20k in mob kills in Brayflox (by skipping mobs for example) then the bonus would jump back up to 92,455. The point is, you get the same xp no matter what dungeon you run.
    (0)

  6. #6
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by L-D-Omlette View Post
    snip.
    I'm not saying it isn't correct. But from my experience I have never got such a low amount of EXP, Until I did a high level dungeon today. Aside from High level Dungeons, Regardless of what is killed my EXP Bonus has always been on the same track meaning, From level 30 my exp has increased from whatever the bonus @30 is to 217k @ level 49.

    It could be correct I guess I'll have to test it out.

    level 42- 43 is 356,800 exp, that's 160,560 Bonus (45%) I did Cutters Cry and got lil over 68k so that would mean we would have gotten 94k in total mob kills. We killed everything so I think its more than 94k in there I will see.




    Ok so I just did a test I will give numbers if someone wants to double check. On another Account.

    I did level 24 job with 19,037 out of 87,100. That would mean 45% of 87,100 is 39195 Bonus EXP correct? I got 46,249exp from mobs (we skipped a lot) took me to 65,286 out of 87,100. I got a DR Bonus of 47,041 + 5,716 from the last boss.

    So those are my numbers.... if the Bonus is suppose to be 45% I got more than 45%, I got around 54%. So I don't think it matters about how much EXP you get from the Mobs as much as it matters about what your level is compared to the dungeon level.
    (1)
    Last edited by Arkista; 02-08-2014 at 10:13 AM.

  7. #7
    Player
    Marishi-Ten's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    332
    Character
    Marishi Ten
    World
    Diabolos
    Main Class
    Weaver Lv 50
    I don't know if it's your phrasing or what but when I see:

    Quote Originally Posted by Arkista View Post
    You get a Bonus when you clear a dungeon with new people, So I love it when new people are there.
    This screams selfishness to me. You wouldn't do roulette or help out in low level dungeons at all because there isn't anything in it for you, correct?

    Roulette is there to give players an incentive to run older content for people that have yet to clear it. There is literally no other logical reason to have it besides that.

    Quote Originally Posted by Arkista View Post
    I don't think SE is going to patch it because people leave.
    Except when a new player needs a dungeon, you get paired, see the zone, "lulz not low enough dungeon, MAH XPZZZ, bai", and quit. This undermines the entire concept of the low level roulette system and makes it a redundant feature that hurts other players.

    Now, you might not be one of these people and I'm sorry if I misinterpreted your statements, but I can tell you that there are people out there that are malicious and will take advantage of the system for their own personal gain.
    (5)