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  1. #41
    Player
    Zenaku's Avatar
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    Mar 2011
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    Character
    Zenaku Yamada
    World
    Cactuar
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    Conjurer Lv 50
    Quote Originally Posted by Cairdeas View Post
    This is seriously the worst move I've seen SE do with FFXIV and I feel it will extremely counter what they've advertised this game to be to its players. I became a huge fan of this game because of its Openness, not because its locked down.

    I didn't come and become so involved in FFXIV for it to turn into Ragnarok 2.0


    1 Job / 1 Weapon is the most boring thing that has ever been announced for this game.

    Things that it alone will mean in the long run.

    1. The Chance of a proper Thief Job returning are now completely gone. Gladiator has the Daggers, and Gladiator has Paladin. GG, Thief fans, you can now leave, you are no longer wanted.

    2. The Choice of being able to stay your favorite job, but pick a secondary weapon choice for special occasions like when a specific monster is immune or resistant to the damage your current weapon deals are now gone. You will be forced to come as a class and job you do not want to play as for certain fights because "Oh, these crabs are immune to blunt damage." type events.

    3. The ability to create unique new jobs gets thrown out the window. Were you waiting for the new version of Puppet Master? What about Summoner? Corsair? Etc.
    LOL Too bad, these options will now most likely permanently disappear now.


    Seriously. I love you Square Enix, I have loved you since I was a pre-teen. I've been playing your games for over two decades. I've spent over 1200 Dollars play Final Fantasy XI alone for the last decade.

    But this decision has all but ruined FFXIV for me. I'm glad I got my moneys worth out of the play time I've had since the game went retail, but unless you can relieve my fears about how boring this system will be. I wont be here to pay when its asked of me.

    Me. The person who petitioned for months to get new races added and even got a positive answer for the petition. Really am writing a lolfail thread. I can't freaking believe it.
    1id i not tell you 1wep to one job? i told you over 9000 times.
    2:They can make new wep for each jobs
    3: they still can add them without issue.

    They can take off dagger of Gladiator and give it to the THF without issue.

    The dumbest thing SE did is not do this is make this dam forums no one is really helping ffxiv.

    The only thing i agree is they should allow other jobs to use more then 1wep but you want every job to use every Wep even if it does not make sense which is the dumbest idea you came up with to date.

    Allow us to wear more then 1 wep but "DO NOT" Allow us to use everything.

    am sure they give us more wep later for now we have to deal with it.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  2. #42
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    インドネシア語
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    really? cant people just whine when the stuff actually comes out?
    all those job infos (VERY FEW OF IT) are based on japanese translation, it might came out the way that are not intended.
    (0)

  3. #43
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    The Choice of being able to stay your favorite job, but pick a secondary weapon choice for special occasions like when a specific monster is immune or resistant to the damage your current weapon deals are now gone. You will be forced to come as a class and job you do not want to play as for certain fights because "Oh, these crabs are immune to blunt damage." type events.

    This happen in ffxi aswell and these will always happen. Only way to fix it is make it like elder scrolls or mabinogi. Where you have a character level and you can do w/e you want.

    They call these jobs but they seem more like titles. Like glad + paladin and you got skills just under this title.

    This is a result of players wanting class uniqueness instead of the better Character Uniqueness. Weapons were tools we skilled up in and earned buffs and attacks from. Not really classes like most mmo. We was suppose to create our own classes, but the min/maxers complained due to the freedom due to anyone can do anything.
    (2)

  4. #44
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    zaviermhigo's Avatar
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    Mar 2011
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    Uldah
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    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I thought "job-specific weapons" ruined this argument?

    ex gla use daggers. Later they could add thief to pug or archer and give them dagger on thief as a job, because the jobs weapon isn't dependent on class its job specific, that is what specific tends to mean.
    (0)

  5. #45
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    To add i hate the idea of the job system. It basically turns off the POINT of our current system and bring back a lot of grievences frim ffxi. Like playing as class/jobs no one likes, cookie cutting, min/maxers and/or elitists "running" the show setting up absurde rules and regulations. Much like summoner only being a healer. Or rdm being forced to backline when they wasn't suppose to.

    The job systems sound to be very restricted and I wanted to play because of the supposed freedom the armory system was suppose to bring.

    Fix the battle system but don;t add the job system. Let us players create our own classes like it we was suppose to be allowed. People aka the minb/maxers just need to stop complaining about being perfect since perfection doesn't exist.
    (0)

  6. #46
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    Quote Originally Posted by Kilta_Firelotus View Post
    To add i hate the idea of the job system. It basically turns off the POINT of our current system and bring back a lot of grievences frim ffxi. Like playing as class/jobs no one likes, cookie cutting, min/maxers and/or elitists "running" the show setting up absurde rules and regulations. Much like summoner only being a healer. Or rdm being forced to backline when they wasn't suppose to.

    The job systems sound to be very restricted and I wanted to play because of the supposed freedom the armory system was suppose to bring.

    Fix the battle system but don;t add the job system. Let us players create our own classes like it we was suppose to be allowed. People aka the minb/maxers just need to stop complaining about being perfect since perfection doesn't exist.
    missing the point as usual

    you can ignore the job system and play as the classes the same as you do now
    the jobs only will let you specialize more, dont wanna specialize? dont use them

  7. #47
    Player
    Eldaena's Avatar
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    Mar 2011
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    Ivalice
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    Eldaena Vonxandria
    World
    Excalibur
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    Conjurer Lv 90
    Quote Originally Posted by TheVedis View Post
    missing the point as usual

    you can ignore the job system and play as the classes the same as you do now
    the jobs only will let you specialize more, dont wanna specialize? dont use them
    That's not entirely true. They are re-evaluating the classes too. What skill and abilities they have and what is able to be used between classes. It will not be the same as it is now. They are streamlining the classes some as well it appears.
    (0)

  8. #48
    Player
    Zenaku's Avatar
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    Mar 2011
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    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    The Choice of being able to stay your favorite job, but pick a secondary weapon choice for special occasions like when a specific monster is immune or resistant to the damage your current weapon deals are now gone. You will be forced to come as a class and job you do not want to play as for certain fights because "Oh, these crabs are immune to blunt damage." type events.

    This happen in ffxi aswell and these will always happen. Only way to fix it is make it like elder scrolls or mabinogi. Where you have a character level and you can do w/e you want.

    They call these jobs but they seem more like titles. Like glad + paladin and you got skills just under this title.

    This is a result of players wanting class uniqueness instead of the better Character Uniqueness. Weapons were tools we skilled up in and earned buffs and attacks from. Not really classes like most mmo. We was suppose to create our own classes, but the min/maxers complained due to the freedom due to anyone can do anything.

    missing the point as usual hybrid system is lame i know it and you know it we had no Character Uniqueness. Everyone can be anything if a Pug want to heal what stopping him/her noting they can and could. The system we have now there is no uniqueness even the craft are boring when everyone have them high level. Your in a linkshell person1: can someone make me this item? 30 people says "I" that make you think that you waste your time level up a craft. Everyone is level up pretty much everything there no limits in craft or class.

    Even wow had this limit you can get craft max level without having a max level class you can't be a healer,dd and a tank you can only be 2 things. i just wish the job system would turn out better and people would use the class system less.
    (2)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  9. #49
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    Quote Originally Posted by Eldaena View Post
    That's not entirely true. They are re-evaluating the classes too. What skill and abilities they have and what is able to be used between classes. It will not be the same as it is now. They are streamlining the classes some as well it appears.
    but classes will still remain more versitile
    based on what theyve said before, jobs will specialize, youll get bonuses and penalties for using them
    youll have abilities locked out, and unique to your job if you use them

    thats JOBS, not CLASSES they are doing that too

    the various abilities getting changed are moreso geared towards the battle changes in general(auto attack for instance) along with some adjustment for the new job system

    basicaly, alot of the most powerful abilities will probly become more restricted, but alot of that is already how it is now(well some of it is anyway)

  10. #50
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    final fantasy is all about hybrids actually. And no they are not lame. Hybrids are more versitile then a job that does a single role. Look up red mage it could serve a good number of roles. The purpose of the current system is look for players not classes or jobs. Not having cookie cutting. Elder scrolls and fable also favores hybrids. In TES your everything.

    You guys seem to be missing the point. Just because a player can get everyskill doesn't mean they can use every skill at once. You can create custom builds to do what you want That is also usefull in the party.

    If specializing a class that was before not normal in mmo and make them pretty much ffxi jobs with out a subjob. I much rather have a hybrid. I want to fit any role needed for a party. That way I'm not spending 10 hours sitting around waiting for a party invite due to the flavor of the mnth jobs in ffxi.

    I can name any final fantasy game where each character can be really any role.
    (0)

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