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  1. #1
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by CruxisSeptentrion View Post
    Fluid Aura should only ever be used while soloing, or if you're being attacked by a stray mob in a pack to push it towards a tank. Running in to use it when the tank is trying to maintain control on a group of mobs in a dungeon is (especially if you've been asked by the tank not to do so), quite frankly, extremely rude and disrespectful of the group as a whole.

    As far as I'm concerned it's considered griefing if you're intentionally doing something that you've been asked not to do and the group had every right to vote kick you out of the group. I would do the exact same thing if it was happening in one of my groups, or if an acn/smn had Carbuncle/Garuda on Obey and was using the knockback on cooldown.
    This.

    Also, it's annoying for melee dps to have to chase down mobs as well. Particularly for monk/pugilist, it's easy to lose the greased lightning buff if you spend half of its timer chasing mobs that someone else knocked away.
    (25)

  2. #2
    Player
    odie's Avatar
    Join Date
    Dec 2013
    Posts
    725
    Character
    Aishwarya Vaishnavi
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    Quote Originally Posted by SummonerSenah View Post
    This.

    Also, it's annoying for melee dps to have to chase down mobs as well. Particularly for monk/pugilist, it's easy to lose the greased lightning buff if you spend half of its timer chasing mobs that someone else knocked away.
    Another great reason not to. I am a WAR, a MNK, and a WHM, and let me tell you, if you are going to DPS, you should just stick to Aero for DoT and Stone II for attack. A tank is going to usually direct and command the dps based on their tank style. They are responsible for controlling the mobs so why shouldn't they be allowed to have full say in how they tank? They will want to minimize any possibility of losing control. You are clearly working against that. As Summoner stated, a MNK will lose its greased lightning stack therefore losing alot of DPS until they can go through the combos and get the stacks up again. To get 3 stacks, the monk must do 3 combos. So not only did you take some degree of control from the tank, you took valuable DPS away as well. As a WHM i use it as a last resort, but you are just being irresponsible, and completely inconsiderate to the rest of the party. If anyone was the problem it was you.
    (3)

  3. #3
    Player
    NekoHina's Avatar
    Join Date
    Aug 2013
    Location
    Catnapping on a warm blanket stretched out in a sunbeam!
    Posts
    207
    Character
    Hina Meishou
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    I play WHM and my husband plays PLD, so I hear about tanks and fluid aura a lot.

    There are generally only 2 occasions that I use it in a party that come to mind quickly.

    1) I have a macro set to fluid aura the target that is aggroed on me. I use it only if an enemy peels off from the pack and the tank hasn't noticed. I will send it back toward the tank so he/she can then flash or whatever they choose to do to re-establish hate.

    2) When the big pudding boss does his target on you and begins to chase you in WP. If you can manage to Fluid aura him away, then you don't get pudding slapped.

    Other than that, I understand that fluid aura causes tanks sone big issues and it is best not to use it in a party. It is an awesome tool in solo play, but messes non-casters up if they are targeting the same enemy.
    (2)