Quote Originally Posted by kayuwoody View Post
I can't help thinking that's what the enrage really should be like.
Also a real enrage is usually a big indication that you're out of time. That means increasing damage over time to the point where your healers cannot possibly keep up. ADS just keeps doing the same damage, and I believe most healers will actually be able to keep going for a ridiculously long time mana-wise, at least long enough to kill ADS several times over.
T2's "enrage" really does seem to be an oversight as it's actually easier to heal than doing it the normal way.
No the T2 enrage, the boss stops doing all his mechanic attacks and instead just does a large constant aoe damage that is suppose to wipe you.

Basically what the boss should do is explode dealing 99999 damage to everyone lol, but people would just instead have paladin's use hallowed ground and become invincible for that attack and call that a legit strat to beating the boss.