Quote Originally Posted by Vodomir View Post
Actually the best solution would be to let the ADS continue to use all of its regular attack pattern even after enrage sets in. This way people would be forced to learn how to deal with the actual mechanics of this fight.
I can't help thinking that's what the enrage really should be like.
Also a real enrage is usually a big indication that you're out of time. That means increasing damage over time to the point where your healers cannot possibly keep up. ADS just keeps doing the same damage, and I believe most healers will actually be able to keep going for a ridiculously long time mana-wise, at least long enough to kill ADS several times over.
T2's "enrage" really does seem to be an oversight as it's actually easier to heal than doing it the normal way.