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  1. #1
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50

    Constructive Market Ward solution...

    Here is an idea for the Market Wards that I feel is a good compromise for a lot of people...
    Sure, some will hate it....
    C'est la vie!!!!

    ok... You do your item search for "Item X"
    It is available...

    You can purchase it directly from the counter and it goes into your retainers inventory

    or

    You can purchase it the old way by going to the correct retainer and getting it yourself
    In which case it goes into your inventory, like normal

    That way, if you are buying multiple items, you can do it all from the counter and then just retrieve it from your retainer
    Think of it like sending your retainer to go pick up your supplies... makes sense within the context of what a retainer is. Less running for players but keeps the hands on approach of having actual retainers selling stuff

    If you like to go physically browse retainers, then by all means you most certainly can
    (14)

  2. #2
    Player

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    Mar 2011
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    768
    Give me a player HOUSE, let me purchase it directly from the search window and have it sent to my player HOUSE through a DELIVERY SYSTEM and you got yourself a deal. Also let me sell things without having to ever visit my retainer.

    This is simply a compromise since I would much rather just buy something from the search window and have it transferred to my inventory. Like they do in a certain game.
    (6)

  3. #3
    Player
    Rydin's Avatar
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    Mar 2011
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    Gridania
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    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Demacia View Post
    Give me a player HOUSE, let me purchase it directly from the search window and have it sent to my player HOUSE through a DELIVERY SYSTEM and you got yourself a deal. Also let me sell things without having to ever visit my retainer.
    I'd like that a lot... I see it taking longer to implement... but that would be very nice
    (1)

  4. #4
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Demacia View Post
    Give me a player HOUSE, let me purchase it directly from the search window and have it sent to my player HOUSE through a DELIVERY SYSTEM and you got yourself a deal. Also let me sell things without having to ever visit my retainer.

    This is simply a compromise since I would much rather just buy something from the search window and have it transferred to my inventory. Like they do in a certain game.
    Buy a house from a retainers backpack and have it sent through a delivery system to your house so that you can go to your house to pick up your purchased house? win.
    (0)

  5. #5
    Player
    Gundammeister's Avatar
    Join Date
    May 2011
    Posts
    41
    Character
    Conker Stormblessed
    World
    Hyperion
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Rydin View Post
    Here is an idea for the Market Wards that I feel is a good compromise for a lot of people...
    Sure, some will hate it....
    C'est la vie!!!!

    ok... You do your item search for "Item X"
    It is available...

    You can purchase it directly from the counter and it goes into your retainers inventory

    or

    You can purchase it the old way by going to the correct retainer and getting it yourself
    In which case it goes into your inventory, like normal

    That way, if you are buying multiple items, you can do it all from the counter and then just retrieve it from your retainer
    Think of it like sending your retainer to go pick up your supplies... makes sense within the context of what a retainer is. Less running for players but keeps the hands on approach of having actual retainers selling stuff

    If you like to go physically browse retainers, then by all means you most certainly can
    Thoughtful solution and a good compromise. I like the post!
    (0)

  6. #6
    Player
    Renshi's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Heya!

    I really like those two ideas, as they would solve problems of annoyingness with some players. I can see them live together as alternatives.

    1. Purchase something with the Retainer's money. If its inventory is full then it will show that it's not possible.

    2. Select the Retainer in the list of the Item Search and port (INTERACTIVE CHOICE!) Into its Ward ・Before its feet

    I like this very much, and I can see this ideas seeing the light of the day!

    See ya!
    (1)

  7. #7
    Player
    Gundammeister's Avatar
    Join Date
    May 2011
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    41
    Character
    Conker Stormblessed
    World
    Hyperion
    Main Class
    Weaver Lv 50
    Yeah. It's nice to see something constructive that actually has other players in mind, rather than the, "this suits me best so it's the best solution" mindset.
    (1)

  8. #8
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Well, I just posted something similiar to this, only I suggested a tax for the convenience, which to me is realistic and adds a gil-sink to the game.

    However, it's hard to know what repercussions that idea might have, plus we don't know what SE might have in mind for the wards. Such a suggestion might just interfere. I prefer to wait and watch.
    (1)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  9. #9
    Player
    AlexiaKidd's Avatar
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    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    I posted a topic on this sometime ago but I'll copy paste what I put here and see what you think:

    http://forum.square-enix.com/ffxiv/t...e-Market-Wards

    Ideas to help the Market Wards


    1) - Keep the wards but expanded them to include buying straight from item search list but maybe add an extra 5% delivery tax to encourage you to actually go into the ward to pick the item up. This would also help remove a little bit of gill from the economy.

    2) - Add filter options and a better layout for the item search lists. Filters for thing like rank, class and so on and then sort them in order high to low and so on.

    3) - Also show +1, +2 +3 items in the search list and so on.

    4) - Add price history please. To make it so it is more difficult to exploit could you make it so you can see price history for last 20 sold, average price over the week, month, 3 months and so on. That should make it easy to spot if someone is trying to jack the price up or crash it on an item I think.

    5) - Add an Item Seek Search so you can have look and see what items people are looking for and sell them if I have them. I also want my retainers to be able to Seek for items even if I currently don't have any of them. It seems silly that you can only seek items that you already have as most of the time you wouldn't be able seeking them if you had them. I believe the Item Seek List will be a big help to give the Wards a much needed boost.

    6) - When you search for an item and venture into the wards maybe you could have a different coloured star above the person who is selling the item the cheapest.

    7) - Maybe also link all the wards from the other cities. This could help ease congestion in Ul'dah's wards and maybe help stop them crashing so much.

    8) - Allow retainers to be called at camps so we can drop off gear or grab something we have stored.

    9) - Maybe you could have MW counters in the camps and hamlets, where you could buy items straight from the list but you would have to pay a 15% delivery tax on the item.

    Anyone got any more ideas to add to these other than add an AH ^^

    If you like the ideas or have any new ones then post them and show your support, if you don't like them then flame me to death ^^

    *Casts Barfira*
    (2)

  10. #10
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AlexiaKidd View Post
    I posted a topic on this sometime ago but I'll copy paste what I put here and see what you think:

    http://forum.square-enix.com/ffxiv/t...e-Market-Wards
    Yea, no matter what they do with the wards, your suggestions definitely need to be taken into account... those things make sense.. and I feel like those things were intended to be put in eventually, they just got lost in all the rush

    Quote Originally Posted by Chezen View Post
    Well, I just posted something similiar to this, only I suggested a tax for the convenience, which to me is realistic and adds a gil-sink to the game.

    However, it's hard to know what repercussions that idea might have, plus we don't know what SE might have in mind for the wards. Such a suggestion might just interfere. I prefer to wait and watch.
    Of course it all depends on what their plans are for the wards... but its definitely something to think about

    Quote Originally Posted by normalforce View Post
    Definitely some good ideas.
    [*]Create a dynamic, alive market wards, where retainers are organized behind stalls, moving around looking for deals (presumably looking for items for their players), or engaging another retainer in idle conversation, which you see. ("Have you seen a good deal on brass daggers? Master Demetra has been looking for one." Based on real time item searches.)
    I LOVE the idea of more dynamic retainers.....
    (1)

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