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  1. #1
    Player
    ForteXX's Avatar
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    Aug 2013
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    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    They'd also have to make it so that a name can only be used once across all servers. Since this does not happen currently, the servers would have absolutely no idea which character to send a message to when in an instance.

    Reason LS and FC work: they're tied specifically to your character, unlike your name.
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  2. #2
    Player
    Naunet's Avatar
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    Aug 2013
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    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ForteXX View Post
    They'd also have to make it so that a name can only be used once across all servers.
    No they wouldn't. You just add an @servername to people in cross-server groups, just like any other MMO with cross-server dungeon finders. >_> Not that difficult.
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  3. #3
    Player
    Gontrant_Sorel's Avatar
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    Feb 2014
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    Character
    Gontrant Sorel
    World
    Odin
    Main Class
    Archer Lv 29
    Quote Originally Posted by ForteXX View Post
    They'd also have to make it so that a name can only be used once across all servers. Since this does not happen currently, the servers would have absolutely no idea which character to send a message to when in an instance.

    Reason LS and FC work: they're tied specifically to your character, unlike your name.
    rest assured that any character has already his own internal unique id and every server has also it's own unique id so if you put them together you can internally identify any and all characters.

    how do I know this? elemental. everything on a database uses internal IDs to keep integrity (it also helps to reduce the space required to store it)

    think about this. if the database used internally the name of the character and we were graced by an option to change it (previous payment to square) it would mean changing the name everywhere (the lists of items owned, the lists of missions completed, the list of missions the player is doing, the lists of friends, the lists of people he has blacklisted, the lists of achievements... and so on)

    but if it's using an internal id then the character's name is stored on a single place and everywhere else there's only an id that will never see the light so nobody will ever feel the need to change it.

    so worry not. everything (servers, players, characters, mobs, bosses, items, places, missions, ...) has already it's own UNIQUE id.
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    Last edited by Gontrant_Sorel; 02-04-2014 at 05:33 AM. Reason: adding more text

  4. #4
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
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    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Gontrant_Sorel View Post
    rest assured that any character has already his own internal unique id and every server has also it's own unique id so if you put them together you can internally identify any and all characters.

    how do I know this? elemental. everything on a database uses internal IDs to keep integrity (it also helps to reduce the space required to store it)


    think about this. if the database used internally the name of the character and we were graced by an option to change it (previous payment to square) it would mean changing the name everywhere (the lists of items owned, the lists of missions completed, the list of missions the player is doing, the lists of friends, the lists of people he has blacklisted, the lists of achievements... and so on)

    but if it's using an internal id then the character's name is stored on a single place and everywhere else there's only an id that will never see the light so nobody will ever feel the need to change it.

    so worry not. everything (servers, players, characters, mobs, bosses, items, places, missions, ...) has already it's own UNIQUE id.
    Thanks for just expanding on what I said.
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  5. #5
    Player
    DoctorPepper's Avatar
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    Aug 2013
    Location
    Limsa Lominza
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    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Gontrant_Sorel View Post
    so worry not. everything (servers, players, characters, mobs, bosses, items, places, missions, ...) has already it's own UNIQUE id.
    Not to be picky here but I do have to point out that not all items have their own unique id per se. For example, if you have two of the same pieces of equipment and choose to meld materia onto only 1 of them and then set the melded one to a gear set, you'll quickly find that occasionally when you change to that gear set it will equip the non-melded version of the same item instead of the melded version that you actually assigned to the gear set. That said, it's more accurate to say that every item has a specific id that is the same for all versions of that item.

    Even so, I would agree that servers and characters do have a unique id because if they didn't there would be a lot of security concerns on SE's side of things.
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