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  1. #11
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Airlea View Post
    I provide an alternative and practical idea that differs from anything else suggested and yet you say I'm trying to re-invent the wheel? You didn't even provide an idea for a system. You only stated that you wanted to be able to create an affinity with gear without having to wear it.
    Listen to yourself. If, compared to not having to wear gear to attach to it, your system includes
    Materia sidequests
    Boss fights
    Instances
    Tiered difficulty fights
    Infinite possibilities...

    You already lost. Again, you're wasting everyone's time.

    Your idea is an impractical mishmash of wasted development to achieve simple outcomes. Stop wasting the devs' time with a ten-point way to do what one tiny feature would accomplish simply because you don't like the person who proposed it. Uhduh. You're letting your affect lead you around, and it's making you propose terribly inefficient and bloated ideas.

    Here's my "system" lol...
    You can attach to one weapon, one tool, one accessory, and three gear at a time. They do need to be in your inventory, so you don't have to keep going back to NPC to change what you want to attach to.

    Done. That's all there is. There is no more.
    Keep your system. Learn to work smarter, not harder.

    KISS

    You don't even understand that materia is just a fringe. It's just something to give worth to undesired crafting product. That's it. It's not revolution. It's just a tiny aside. They don't have TIME to turn every molehill into a mountan here.

    So stop trying to make one.
    (0)
    Last edited by Peregrine; 06-16-2011 at 11:39 PM.

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