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  1. #1
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Peregrine has a very valid point and no one seems to offer any alternatives thoughts. Why not think about this:

    If you have to equip the gear, and use it, to gain attachment, and later materia - what mechanics would lead you to putting your best foot forward and earning the desired materia?

    Why don't you all come up with a system that proves Peregrine's concerns unfounded? I proposed an alternative above...however it is flawed.
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  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Naylia View Post
    Peregrine has a very valid point and no one seems to offer any alternatives thoughts. Why not think about this:

    If you have to equip the gear, and use it, to gain attachment, and later materia - what mechanics would lead you to putting your best foot forward and earning the desired materia?

    Why don't you all come up with a system that proves Peregrine's concerns unfounded? I proposed an alternative above...however it is flawed.
    They can't. All they can think is "I don't like Peregrine" so they have to come up with SOMETHING to disagree with out of affected principle. In reality, there is no justification for having to wear attachment gear. It is simply...inferior in every way.

    If you would rather disagree with me than make a good game, get out of here. That's the reason I'm making it clear I don't like some people. They have agendas, not solutions. They have petty rivalries (that they can't win). Not objective opinions.

    I could make some people argue any position I want them to at this point, simply by defending the opposite. At that point, they don't even own their opinions. I do.

    This is a no-brainer.

    You can't give crafters something to do with their garbage gear by encouraging battlers to wear that garbage.

    I will say that AGAIN because it is so OBVIOUS.

    You can't give crafters something to do with their garbage gear by encouraging battlers to wear that garbage.
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    Last edited by Peregrine; 06-16-2011 at 01:00 AM.

  3. #3
    Player
    Airlea's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Ryan Di'gosling
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Peregrine View Post
    You can't give crafters something to do with their garbage gear by encouraging battlers to wear that garbage.
    My point was:

    Quote Originally Posted by Peregrine View Post
    See, the thing you fail to realise is that they can do whatever they want. THERE IS NO SPOON.
    The attached gear doesn't even have to be in your inventory at all.
    There is no can or can't. They can do it however they want.

    Perhaps they could have a system in which you create an affinity with the gear by earning specific achievements while wearing it. They've used NM kills previously as part of quests to upgrade gear.

    They could also incorporate materia sidequests. Sets of armor could share the same quests to encourage party play. For the higher rank gear/materia or for rarer materia and/or chances at rare HQs the quests could end with a rather difficult instanced fight. These fights could also be tier'd in difficulty to allow people to complete it solo for the basic materia with perhaps a bonus or chance at the HQ/rare version based on time completed. The higher tier'd fights could have either an exceptionally high chance or 100% chance at the HQ/rare version, but would require 8 skilled players to complete, again to promote party play (something that's still rather lacking).

    There are infinite possibilities. Stating that "if you have to wear gear to turn it into materia, _____ will happen," is completely closing your mind off to any alternatives. Think a bit more outside the box. Instead of stating that it simply can not work, provide an alternative system in which you are required to wear the gear, yet it wouldn't be based on earning points for kills or WS uses, thus eliminating the gimping down of the players that you're concerned with.

    tl;dr I agree with you. SE can do it however they want to. There's nothing that says we have to wear gear to turn it into materia, yet there's also nothing saying that a system like this couldn't work if done properly. Keep an open mind.
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