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  1. #21
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    All these statements about players being bad or most players being bad and whatnot are pretty much worthless elitist crap. Everyone acts like they're the best, especially on forums where people don't call you out on anything and people try to look cool for upvotes. But everyone has off days. Everyone has to start somewhere and learn fights. If you want to have a constructive discussion about mechanics you should just assume all players are rational, decent players.

    Ultimately, melee is just straight up disadvantaged in a lot of fights and in general gameplay. Garuda XM is quite ridiculous for this. It's like it was designed to bone melee totally. Can a quote unquote "good" melee deal with the design? Yeah. But why would you even bring those problems into your group composition in the first place if you had the choice.

    I decided to mainly run healer even though I main monk for Garuda XM because being a melee is just being a liability. And as a healer, whenever I run with a melee it's just such a huge risk. They will take damage and either die or take attention away from the tank in those precious seconds where they must be at 100%, eat wicked wheels and get topped off. So much less worry if melee is out of the picture. It's dumb.

    And then of course the elitist people, who are actually scrubs, will talk about how bad the melee are. It's just the poor design that screws over melee.
    (4)
    Last edited by casker; 02-03-2014 at 08:50 PM.

  2. #22
    Player
    Kasue's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    Solid Lafolia
    World
    Phoenix
    Main Class
    Pugilist Lv 70
    deleted.....
    (1)
    Last edited by Kasue; 08-22-2014 at 09:41 AM.

  3. #23
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    I think Melee job are hated in Non-Legacy Server, tho there is dislike for melee in general due to how the game is designed, Melee in Legacy servers are pretty good at it.
    (2)
    Goodbye, Final Fantasy...

  4. #24
    Player
    Zeille's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    88
    Character
    Thiel Vigilas
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Saw a ranged only party finder for Garuda HM this weekend. The cancer is spreading (I sincerely hope it was just a joke).

    Hyperion (OP's server too) is legacy, so it doesn't seem to matter legacy or not. The sheep see one way of doing things and just copypasta.

    That's why all these groups still have the MT pull Garuda and Suparna, even though there's no reason to ever have to bother with double wicked wheel.
    (1)

  5. #25
    Player
    Veerne's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Verne Frostwhisper
    World
    Odin
    Main Class
    Lancer Lv 70
    The whole issue really is not about how good or bad dps melee does, or how good or bad the players are. The issue is that majority of fights are designed in such a fashion that having ranged over melee makes it easier.
    (2)

  6. #26
    Player
    Rivienne's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Rivienne Bertouaint
    World
    Behemoth
    Main Class
    Conjurer Lv 36
    Give me MNK over SMN and BLM any day. Except for GEX. And.. That is it really. Is there any other fight that is so bad for melee? I can't think of one.... I rarely come across a "bad" monk, and even then it is usually just practice. Often times they switched from a ranged class and haven't learned how to manage the different style of play yet.
    (0)

  7. #27
    Player
    Skyhound's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    195
    Character
    Skyhound Solbrave
    World
    Coeurl
    Main Class
    Lancer Lv 50
    A lot of people say that the problem with Garuda XM is the WW that eats up melee. This should not be a problem to dodge. The REAL problem with Garuda XM is the tornadoes. You can be the best DRG/MNK in the game and dodge/tank through WW. However, you end up forced to waiting behind the tornadoes after killing Suparna for the Ranged to kill Chirada. It is a HUGE drop in DPS that is unavoidable regardless of player skill. That is the very definition of poor design. When you consider this, it makes sense that people would forgoe using melee in that fight.

    If you're a melee DPS and you're having trouble with WW, you're just bad.
    (1)

  8. #28
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    It just shows they need to buff Melee DPS a little more.

    OMG we need a MNK/DRG they do sick dmg.

    Quote Originally Posted by Skyhound View Post
    A lot of people say that the problem with Garuda XM is the WW that eats up melee. This should not be a problem to dodge. The REAL problem with Garuda XM is the tornadoes. You can be the best DRG/MNK in the game and dodge/tank through WW. However, you end up forced to waiting behind the tornadoes after killing Suparna for the Ranged to kill Chirada. It is a HUGE drop in DPS that is unavoidable regardless of player skill. That is the very definition of poor design. When you consider this, it makes sense that people would forgoe using melee in that fight.

    If you're a melee DPS and you're having trouble with WW, you're just bad.
    Both MNK and DRG have a quick range get in your face attack. This should be used in this case.
    You will avoid the dmg.
    (0)
    Last edited by CrystalRainbow; 02-04-2014 at 01:21 AM.

  9. #29
    Player
    FelisC's Avatar
    Join Date
    Sep 2013
    Posts
    127
    Character
    Felis Catus
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Skyhound View Post
    A lot of people say that the problem with Garuda XM is the WW that eats up melee. This should not be a problem to dodge. The REAL problem with Garuda XM is the tornadoes. You can be the best DRG/MNK in the game and dodge/tank through WW. However, you end up forced to waiting behind the tornadoes after killing Suparna for the Ranged to kill Chirada. It is a HUGE drop in DPS that is unavoidable regardless of player skill. That is the very definition of poor design. When you consider this, it makes sense that people would forgoe using melee in that fight.
    This isn't true; both classes can use their ability designed to close the distance to a target and end up undamaged.
    (0)

  10. #30
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Garuda Ex is about the only encounter where it's inconvenient to be a melee. Most of the people that play this class don't know when to back out for abilities, and the issue becomes compounded when you're in a very enclosed spot during tornado phase.
    (0)

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