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  1. #1421
    Player
    Dervy's Avatar
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    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Karasumori View Post
    I'm sorry but could someone explain to me why there are so many BiS listings with varying ranges of accuracy? I get that coil requires a bare minimum and that anything non-coil related doesn't need much accuracy, so why isn't there a universal "this is BiS T5 set" and "this is universal non-coil set"?
    What's the point in having a Universal BiS set, when you can min/max per boss, depending on the accuracy requirement needed? That's why there's multiple sets posted.

    Anyway, no one still knows the true Accuracy for Turn 5, nor the Primals, just like Migosha has said. Once we've found a definitive cap for Turn 5, then we can have a "Turn 5 BiS" set. But that's just for Turn 5, and not the optimal set for Primals, or Turn 4, or Turn 2.
    (1)

  2. #1422
    Player
    AugustusSB's Avatar
    Join Date
    Nov 2013
    Posts
    156
    Character
    Augustus Stormborne
    World
    Lamia
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Dervy View Post
    What's the point in having a Universal BiS set, when you can min/max per boss, depending on the accuracy requirement needed? That's why there's multiple sets posted.

    Anyway, no one still knows the true Accuracy for Turn 5, nor the Primals, just like Migosha has said. Once we've found a definitive cap for Turn 5, then we can have a "Turn 5 BiS" set. But that's just for Turn 5, and not the optimal set for Primals, or Turn 4, or Turn 2.
    What would you feel is a safe number for EX Primals + T1-T4?
    462?
    465?
    473?
    (0)

  3. #1423
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    The EX Primals are generally regarded to have "no" accuracy requirements, or requirements so low it's hard to actually reach them. Probably 341 or 363 or something sub-400.

    There are a few folks in the Monk thread who suggest that the accuracy varies depending on where you are attacking from based on a large amount of testing in their FC. E.g. rear = lower acc to cap than flank, which is lower than front. Sounds odd, but it would help explain why people generally find low acc ok, but we continue to see random misses into the 470 range on T5 -- particularly on "snakes" because players spend a large span of time attacking Asclepius from the front, usually. They are saying the rear acc for Coil is 435, flank is 458, and frontal is ~476 or something.
    (2)

  4. #1424
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by EasymodeX View Post
    The EX Primals are generally regarded to have "no" accuracy requirements, or requirements so low it's hard to actually reach them. Probably 341 or 363 or something sub-400.

    There are a few folks in the Monk thread who suggest that the accuracy varies depending on where you are attacking from based on a large amount of testing in their FC. E.g. rear = lower acc to cap than flank, which is lower than front. Sounds odd, but it would help explain why people generally find low acc ok, but we continue to see random misses into the 470 range on T5 -- particularly on "snakes" because players spend a large span of time attacking Asclepius from the front, usually. They are saying the rear acc for Coil is 435, flank is 458, and frontal is ~476 or something.
    Well geez that doesn't confuse matters at all lol
    (0)

  5. #1425
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by EasymodeX View Post
    The EX Primals are generally regarded to have "no" accuracy requirements, or requirements so low it's hard to actually reach them. Probably 341 or 363 or something sub-400.

    There are a few folks in the Monk thread who suggest that the accuracy varies depending on where you are attacking from based on a large amount of testing in their FC. E.g. rear = lower acc to cap than flank, which is lower than front. Sounds odd, but it would help explain why people generally find low acc ok, but we continue to see random misses into the 470 range on T5 -- particularly on "snakes" because players spend a large span of time attacking Asclepius from the front, usually. They are saying the rear acc for Coil is 435, flank is 458, and frontal is ~476 or something.
    This would explain a lot if that is the case
    (0)
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  6. #1426
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    It makes sense in the real world.. You can sneak up behind any schmuck and whack him on the head, even from the side, but from the front he has a better chance to dodge the attack. Also why tanks ACC requirement would be higher, since they are always attacking from the front. DRG can attack from the flank and rear and not suffer any loss, is MNK similar, in that there are no front-only attacks? Isn't the caster ACC cap around 436?
    (0)

  7. #1427
    Player
    Migosha's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Migosha Ufgood
    World
    Siren
    Main Class
    Lancer Lv 50
    That would be logical if the accuracy needed is different for Front/Side/Back. In the very first guildhest the game tutorial you that you should always attack from back, it would make sense.
    That would also explain why tanks target something like 480-500 ACC, while melee search around 470 and caster only 435. It's not that the caps are differents, they may be the same, but tanks are facing the target, melee are on flanks and magic is considered as always hiting from back I believe.
    If all that is the case we will always have to consider the accuracy needed to hit from the side anyway.
    (2)

  8. #1428
    Player
    AugustusSB's Avatar
    Join Date
    Nov 2013
    Posts
    156
    Character
    Augustus Stormborne
    World
    Lamia
    Main Class
    Lancer Lv 50
    Quote Originally Posted by EasymodeX View Post
    The EX Primals are generally regarded to have "no" accuracy requirements, or requirements so low it's hard to actually reach them. Probably 341 or 363 or something sub-400.

    There are a few folks in the Monk thread who suggest that the accuracy varies depending on where you are attacking from based on a large amount of testing in their FC. E.g. rear = lower acc to cap than flank, which is lower than front. Sounds odd, but it would help explain why people generally find low acc ok, but we continue to see random misses into the 470 range on T5 -- particularly on "snakes" because players spend a large span of time attacking Asclepius from the front, usually. They are saying the rear acc for Coil is 435, flank is 458, and frontal is ~476 or something.
    this makes a lot of sense and while I can't prove it, agrees with what i've seen so far playing this game for months. AHh then the goal should be to try and gear for frontal acc cap.
    (0)

  9. #1429
    Player
    Migosha's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Migosha Ufgood
    World
    Siren
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AugustusSB View Post
    AHh then the goal should be to try and gear for frontal acc cap.
    You meant Side and not frontal I guess?
    (0)

  10. #1430
    Player
    AugustusSB's Avatar
    Join Date
    Nov 2013
    Posts
    156
    Character
    Augustus Stormborne
    World
    Lamia
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Migosha View Post
    You meant Side and not frontal I guess?
    Oh for some reason what I wanted to say got cut off.

    I meant gear for flank for normal fights and front for fights where you do not have the choice/luxury to attack from flank or rear for a significant enough portion of the fight.
    (0)

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