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  1. #1
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    This is one of the biggest fail in FFXIV for sure... as always its Square-Enix showing off something so great with opening movies, and cut-scenes and in actual game it's nothing like the movies.

    I'm sure they were planning to add all this in but just like what they said about all the implementations they wanted to make from users feed back from Alpha, CB, OP they had bugs they had to fix which took too much damn time and it was already on release date so they had to release it. Releasing the game then was the BIGGEST mistake SE made, I dunno why recent gaming companies (specially Japan) all rely on release date and sticking to it, rather than fixing the game. If they think adding patches, updates later on will fix the problem... look what happened with this game LOL almost 1 year after release and still a crap + lost more players than they could of gained from a amazing system/game/mmo. On top of that FF13 didn't help either LOL nice looking game but as a game FF13 failed majorly (my own opinion) two FF series bad in a row is bad move for SE (should also add Front Mission Evolved was FAIL also). Probably reason why they are pushing back on FF13 Versus, finally using some brain after fans got pissed off + stock market dropped on SE.
    (1)

  2. #2
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Reinheart View Post
    This is one of the biggest fail in FFXIV for sure... as always its Square-Enix showing off something so great with opening movies, and cut-scenes and in actual game it's nothing like the movies.
    I wouldn't mind every once in a while, every second Sunday of a month, an unused section of Ul'dah main thoroughfare blocked off for a big traveling carnival, something akin to what we saw in Ul'dah's opening movie. Lots of NPCs can run around, silly little games can be played, and maybe a few interesting items can eventually be finagle out of the event.
    (3)

  3. #3
    Player
    Koronos's Avatar
    Join Date
    May 2011
    Posts
    25
    Character
    Koronos Stormblessed
    World
    Coeurl
    Main Class
    Marauder Lv 50
    This is just as important as redesigning the maps, because with the heavy emphasis on crafting most of us spend just as much time in the cities as out of them.


    Quote Originally Posted by normalforce View Post
    I wouldn't mind every once in a while, every second Sunday of a month, an unused section of Ul'dah main thoroughfare blocked off for a big traveling carnival, something akin to what we saw in Ul'dah's opening movie. Lots of NPCs can run around, silly little games can be played, and maybe a few interesting items can eventually be finagle out of the event.

    I really like this idea, and maybe even add some other random events throughout the month, though not as large scale obviously. Something as simple as randomized quests with reward points that could be used for city specific cosmetic gear (that take longer than one week to get).
    (2)

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