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  1. #30
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    2,823
    Character
    Renta Hamster
    World
    Sargatanas
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    Gladiator Lv 50
    dev post about the AA speed:

    Basically, you guys need to understand that the implementation is happening one step at a time, so be patient. Keep in mind that they're still working under the burden of the animations set up to fit the old battle system, so every aspect of the system needs work.

    This is only phase one of the overall plan. We're still in the preliminary phases.

    There isn't really anything new that you already didn't read in Matsui's report: http://forum.square-enix.com/ffxiv/t...print?p=138995

    Quote Originally Posted by Triairy View Post
    皆さん、こんばんは。

    既にご指摘くださっている方もいらっしゃいますが、オートアタックがもっさりしている件は、モーションが原因であることが多分に考えられます。

    松井のバトル改修方針でもお知らせしているとおり、オートアタックは段階的な実装を予定しています。まずパッチ1.18では第1弾として、オートアタックの仕組みと暫定的な計算式の補正を行います。

    そ の後、クラウドコントロール調整、アクション/スキルのバランス調整などを行い、第2弾として計算式の改修、オートアタックの計算を見直し、武器の特色が よりハッキリと出るようにします。そして、このタイミングでオートアタックに合わせたモーションの改修など、グラフィック面についての見直しも実施される 予定です。

    なお、モーションとは別の部分でそもそもオートアタックの攻撃間隔が長く感じる点については、今後短くしていくよう調整を行っていきます。

    Paraphrasing -

    Appearance of "slowness" is due to the character motions

    Like Matsui said in his battle plan report, auto-attack will be implemented in stages.

    1.18 is only the first step, which establishes auto-attack itself in a preliminary state.

    After that, they will implement stuff like crowd control adjustments, action/skill balance changes. For stage two, auto-attack will be further refined by revising the algorithms/calculations and more clearly fleshing out the distinctions and characteristics of each weapon. After that is done, they plan to implement revisions in order to match the character animation more closely to the auto-attack timing.

    The original animations were meant to be used with the original battle system, so that's why the intervals between attacks feels so slow. They plan to adjust the animations to make it feel faster.
    (3)
    Last edited by Rentahamster; 06-16-2011 at 03:08 AM.
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