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  1. #1
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    re: gear and cooperation

    Did you play FFXI? Remember how much of a nightmare it was to carry 3 pieces for every slot to be useful? No thanks! Having 4 DoW/M jobs, 2 DoL jobs and 6 DoH jobs geared, I'm already having a bit of an inventory/armory chest nightmare.

    And in terms of cooperation, I would love to see some ideas like you mentioned. But again, I'd like to refer to FFXI, specifically the THF job. Trying to get the party to position properly for SATA damage was like pulling teeth out of a shark. It was a huge pain in the butt and if you said anything about it to the pt, there was a strong chance someone was gonna bite your head off.

    Also, there was a tank in one of my ls's who has lots of gils. He HQ'd an entire tank set and put nothing but earth materia in slots for the sole purpose of tanking titan. While he said it did make a difference, it was highly impractical for two reasons: 1.) the gear set was literally only good for one fight and 2.) the highest ilvl available (currently) for materia melding is ilvl 70. Having ilvl90 gear completely negated any advantage of having a "titan" set with +earth resistance.
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    Last edited by NyneAlexander; 01-28-2014 at 06:18 AM.

  2. #2
    Player
    Lakshmana's Avatar
    Join Date
    Mar 2013
    Posts
    29
    Character
    Lakshmana Cerberus
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by NyneAlexander View Post
    re: gear and cooperation
    Did you play FFXI? Remember how much of a nightmare it was to carry 3 pieces for every slot to be useful? No thanks! Having 4 DoW/M jobs, 2 DoL jobs and 6 DoH jobs geared, I'm already having a bit of an inventory/armory chest nightmare.
    Yes, I played and yes, you are right. But in FFXI it was a nightmare also because going back to your home and to the battlefield was taking ages. I think there's much more convenience in FFXIV in this respect. Still, I understand what you're saying. I just simply feel that if every job will have just ONE set of armor, used for everything, everywhere, the game will lack depth and customization, while also meaning that crafting will reamain pretty much doomed for eternity and we all hope it will recover and become useful again.

    Quote Originally Posted by NyneAlexander View Post
    And in terms of cooperation, I would love to see some ideas like you mentioned. But again, I'd like to refer to FFXI, specifically the THF job. Trying to get the party to position properly for SATA damage was like pulling teeth out of a shark. It was a huge pain in the butt and if you said anything about it to the pt, there was a strong chance someone was gonna bite your head off.
    You are right again, indeed. Maybe guys in FFXIV are a bit better at positioning, though, since a big part of the fights is about where you standing and how you move. They may be more willing to accept things like this and it would really bring something cool in the battle/party mechanics IMHO.

    Quote Originally Posted by NyneAlexander View Post
    Also, there was a tank in one of my ls's who has lots of gils. He HQ'd an entire tank set and put nothing but earth materia in slots for the sole purpose of tanking titan. While he said it did make a difference, it was highly impractical for two reasons: 1.) the gear set was literally only good for one fight and 2.) the highest ilvl available (currently) for materia melding is ilvl 70. Having ilvl90 gear completely negated any advantage of having a "titan" set with +earth resistance.
    Indeed, the fact that you can't meld materia on the highest items is mind boggling to me. There'so much depth to be found in the materia system and right now it is completely useless. I really don't understand why they did this. Hopefully it's just something done because of rushed content and it will be better in the future. I would love to be able to increase the power of my gear while employing the services of some crafters (or do it myself).

    As a side note, it would be really cool to have coop-melding, meaning two crafters working together to meld a single materia on a piece of item, so that we're not always 100% independent, to increase/force cooperation between the players ^^
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