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  1. #1
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    I get that you're trying to make egi's more like past summons for the FF series, powerful spells with long, fancy cutscenes, but your Enkindle feels like an extra LB. It's literally on par with with both the melee and caster DPS's level 1 LBs (your enkindle: 1,500, LB: 1,400). What's to stop people from making up a full-party rotation with a party with 4-8 SMNs in it? Not to mention Enkindle only has a 300 sec cooldown, how long does it take to fill the first LB bar?
    (0)

  2. #2
    Player
    jlewiss's Avatar
    Join Date
    Sep 2013
    Posts
    166
    Character
    Jordan Lewis
    World
    Mateus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Mimilu View Post
    I get that you're trying to make egi's more like past summons for the FF series, powerful spells with long, fancy cutscenes, but your Enkindle feels like an extra LB. It's literally on par with with both the melee and caster DPS's level 1 LBs (your enkindle: 1,500, LB: 1,400). What's to stop people from making up a full-party rotation with a party with 4-8 SMNs in it? Not to mention Enkindle only has a 300 sec cooldown, how long does it take to fill the first LB bar?
    lol what? only 300 sec cooldown? In most WP/AK runs thats 3 times max (unless your going slow then 4) not to mention I have no idea where you got that potetncy number from because enkindle only has 250 potency.
    (1)

  3. #3
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by jlewiss View Post
    lol what? only 300 sec cooldown? In most WP/AK runs thats 3 times max (unless your going slow then 4) not to mention I have no idea where you got that potetncy number from because enkindle only has 250 potency.
    One of the OP's solutions to make Summoner better was to change Enkindle from 250 to 1500 but locks summon out for 20 secs.
    ...Did you not read their post? >A>()
    (0)

  4. #4
    Player
    OmegaNovaios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Mimilu View Post
    I get that you're trying to make egi's more like past summons for the FF series, powerful spells with long, fancy cutscenes, but your Enkindle feels like an extra LB. It's literally on par with with both the melee and caster DPS's level 1 LBs (your enkindle: 1,500, LB: 1,400). What's to stop people from making up a full-party rotation with a party with 4-8 SMNs in it? Not to mention Enkindle only has a 300 sec cooldown, how long does it take to fill the first LB bar?
    --Pet:
    Garuda: Aerial Blast - Deals wind damage with a potency of 250 to target and all enemies nearby it.
    Titan: Earthen Fury - Deals earth damage with a potency of 200 to all nearby targets. Additional Effect: Razed Earth Duration: 15s
    Ifrit: Inferno - Deals fire damage with a potency of 200 to all enemies in a cone before it. Additional Effect: Fire damage over time. Potency: 20 Duration: 15s
    -Total Inferno Potency: 200 + 100 = 300

    --SMN:
    Bio: Potency: 40 Duration: 18s
    -Total Bio Potency: 240
    Bio II: Potency: 35 Duration: 30s
    -Total Bio II Potency: 350
    Miasma: Potency: 20 Additional Effect: Unaspected damage over time. Potency: 35 Duration: 24s
    -Total Miasma Potency: 280
    Shadow Flare: Potency: 25 Duration: 30s
    -Total Shadow Flare Potency: 250 to any enemies who enter
    Fester: 300 Potency

    --BLM:
    Fire: 150 Potency
    Fire + Astral Fire III: 300 Potency
    Fire III: 220 Potency
    Fire III + Astral Fire III: 440 Potency
    Thunder III: 60 Potency Additional Effect: Lightning damage over time. Potency: 35 Duration: 24s
    -Total Thunder III Potency: 60 + 280 = 340

    --LB
    Caster LB1: 1400 Potency
    Caster LB2: 3000 Potency
    Caster LB3: 5400 Potency

    Melee LB1: 2300 Potency
    Melee LB2: 5000 Potency
    Melee LB3: 9000 Potency

    Reference: http://ffxiv.consolegameswiki.com/wiki/Limit_Break

    While Enkindle does add to the already VERY high SMN DPS and boosting it is unnecessary for SMN as a DPS role, the 300s CD for what is SMN's most iconic action is VERY boring when compared to other actions in this game including itself with EVERY boring DOT surpassing it (not including Contagion to extend the DOTs and then Bane to spread those extended DOTs to nearby enemies) due to stats weighing in on Caster Potency more than Pet Potency.

    If you notice Garuda's 100 Potency Wind Blade action hits for around the same damage as the SMN's 80 Potency Ruin/Ruin II actions. And considering that Wind Blade is on a 3s unbuffed GCD and Ruin/Ruin II are on a 2.5s unbuffed GCD then SMN spamming just Ruin/Ruin II (w/o auto attack) is stronger than Garuda (SMN's highest DPS pet on Obey which is stronger than Garuda on Sic) who doesn't even have an auto attack.
    (1)
    Last edited by OmegaNovaios; 01-28-2014 at 07:18 AM.