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  1. #71
    Player
    Synovius's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Lala Swell
    World
    Gilgamesh
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Subucnimorning View Post
    There is no challenge for t1-t5 currently so this isn't a big deal.
    Don't be like that. As someone who has had Turn 5 down for a while myself, I can still say with full confidence that Twintania is very challenging.
    (0)
    Lala Swell - Death and Taxes
    You can lead a man to fish in water, but you should never throw two or more birds in a glass house... or something like that

  2. #72
    Player
    Synovius's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Lala Swell
    World
    Gilgamesh
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Razzelmire View Post
    I'm not ok with them making T1-5 easier and it's now part of the reason I am quitting this game. I've been working very hard to get FC members in my FC to work up to being Coil ready so we can down T1 to T5 in the mode it's in pre-patch. We managed to get a 6-man group and have to PUG 2 more for now.....
    I understand your frustration but this is simply how MMOs work. Turns 1-5 have been in the game since launch day November 27(24 for ER) and 2.2 isn't hitting until March which means you've had 4+ months to work on four boss fights. I wish you the best and hope you get T5 down before 2.2.
    (0)
    Lala Swell - Death and Taxes
    You can lead a man to fish in water, but you should never throw two or more birds in a glass house... or something like that

  3. #73
    Player
    Synovius's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Lala Swell
    World
    Gilgamesh
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Pots_Talos View Post
    The real question is, how can something so easy become easier?...
    Turn 5 is a very challenging fight so I certainly wouldn't refer to it as "easy". However, that said, I can think of lots of ways the content could be nerfed.:

    Turn 1: Stacks build slower and give less of an AP boost to Caduceus. Fight stays the same otherwise.
    Turn 2: High Voltage no longer applies Paralysis. Stacks build slower on ADS and give less of an AP boost. Fight stays the same otherwise.
    Turn 4: Dreadnaught health reduced and Dreadnaughts no longer eat spiders. Spiders still drop but simply must be killed. Overall damage of mobs slightly reduced. Fight stays the same otherwise.
    Turn 5: Damage on Death Sentence reduced. Conflagaration duration increased by 5s across the board. Health on all snakes reduced by 20%. Dreadknights move a bit slower. Dive Bombs no longer knock back. Fight stays the same otherwise.
    (0)
    Lala Swell - Death and Taxes
    You can lead a man to fish in water, but you should never throw two or more birds in a glass house... or something like that

  4. #74
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Taruranto View Post
    I never permadied or took part in a 72 hours raid in FFXI, but whatever.
    *Woosh*

    You see here Game Winner, the joke is that you'll have to deal with the hardcore of hardcore who pollute the forum of your finally hardcore AAA MMO with random demands for even harder corer stuff!
    (1)

  5. #75
    Player
    ArkhamNative's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    890
    Character
    Santori Zhonets
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Synovius View Post
    Turns 1-5 have been in the game since launch day November 27(24 for ER) and 2.2 isn't hitting until March which means you've had 4+ months to work on four boss fights.
    Launch was August 27. That's 7 months.

    Also, from what SE has said, the only easing may be that you can wear higher iLevel gear (that maybe is only obtainable from turns 6+ or other highest-level new content anyway...), and a buff you might only get after a failed attempt, but that you can disable to experience the original difficulty.
    (0)
    Last edited by ArkhamNative; 01-28-2014 at 03:38 AM. Reason: Added a smiley.

  6. #76
    Player
    TaranNos's Avatar
    Join Date
    Aug 2013
    Location
    til sea swallows all!
    Posts
    60
    Character
    Taran Nos
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    you'll just have to show off your new gear instead of your old gear I know, it's rough.
    (1)

  7. #77
    Player
    Razzelmire's Avatar
    Join Date
    Oct 2013
    Location
    Saint Louis, MO
    Posts
    41
    Character
    Barachiel Shina
    World
    Faerie
    Main Class
    Archer Lv 50
    Quote Originally Posted by ArkhamNative View Post
    Launch was August 27. That's 7 months.

    Also, from what SE has said, the only easing may be that you can wear higher iLevel gear (that maybe is only obtainable from turns 6+ or other highest-level new content anyway...), and a buff you might only get after a failed attempt, but that you can disable to experience the original difficulty.
    Please quote an official source on this.
    (0)

  8. #78
    Player
    Razzelmire's Avatar
    Join Date
    Oct 2013
    Location
    Saint Louis, MO
    Posts
    41
    Character
    Barachiel Shina
    World
    Faerie
    Main Class
    Archer Lv 50
    One other thing. For those saying we had 6+months no we did not. First, myself and many more, do not put 40+ hours a week into this game. I have a job and family. Next, you gotta spend time leveling to 50 (and doing it again with a 2nd class for Coil subs) and grind them to get geared after. You also need to find 7 other members that can consistently play in your time slot (mine is always late evenings CST) and work like clockwork together. If you are stuck using all PUGs it takes twice as long to get anything done and you are relying on pure luck at that point.

    Taking in all those factors, 6 months is not enough time. What ruined Coil?

    Lockouts. If this was never there Coil would not have caused toxicity in the community and breaking FCs apart as it has now.
    (0)

  9. #79
    Player
    Razzelmire's Avatar
    Join Date
    Oct 2013
    Location
    Saint Louis, MO
    Posts
    41
    Character
    Barachiel Shina
    World
    Faerie
    Main Class
    Archer Lv 50
    Quote Originally Posted by Akirakogami View Post
    "I WANT ONLY ME AND MY 8 elitist friends to be able to play this game!!!"
    So increasing your game skills in a game is considered elitist? Wow. I did not know you endorsed this MMO to be made so 4 year olds can win with ease.
    (0)

  10. #80
    Player
    Razzelmire's Avatar
    Join Date
    Oct 2013
    Location
    Saint Louis, MO
    Posts
    41
    Character
    Barachiel Shina
    World
    Faerie
    Main Class
    Archer Lv 50
    (Sorry this 1000 character limit is annoying)

    I am not even putting into consideration the time one also puts into crafts, field, Beastmen quests, maxing myth tomes, and primal battles. If I ignored all of these maybe I can finally finish Coil as it is but why such a huge sacrifice?
    (1)

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