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  1. #51
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Tanking is difficult compared to DPS . Healing is quite hard too . But when I play my Bard I find it super easy compared to healer and tanking .

    To fix DPS problems add more DPS slots . For example 5 man groups instead of 4 ( 3 dps ) etc
    (1)

  2. #52
    Player
    Rubieus's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    573
    Character
    Rubieus Amrita
    World
    Tonberry
    Main Class
    Lancer Lv 81
    I'd do it for the mount, though I am really unhappy with the "MVP" system as is, I go in as tank (cus tank is needed) and no one votes, they just leave. _-_ What's the point of voting if no one does it?

    Q: How do you know no one votes? Maybe they voted for person X.
    A: Because they leave, as soon as boss dies, even before chest is popped. Because loot is crap.

    Oh and, I leveled cnj for stoneskin.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    ガンブレード!吉田も欲しいです!
    うん、銃は夢があるし、ガンブレードもFFらしいですよね

  3. #53
    Player
    Balfreid's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dah
    Posts
    134
    Character
    Infinite Apple
    World
    Cactuar
    Main Class
    Archer Lv 70
    The mount would most likely be random if you get it. It would most likely be like WoW's feature where you get a sack that has gil/gold and an item. (And that Item has a chance of being a mount. Like 2% chance.) It would make more tanks want to queue this way. So I see no reason why this would be nothing but a good addition to the game.
    (0)

  4. #54
    Player
    Wadoka's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    595
    Character
    Eilis Tozet
    World
    Gilgamesh
    Main Class
    Summoner Lv 52
    There are so many bad attitudes and experiences involved in being a Tank for a DF run, I don't join DF or DR at all any more - and I haven't even leveled to 50 yet. I only run dungeons with fellow FC members; with RL friends; and (one time) with someone who was apparently just going down the list of online players and sent me a Tell asking if I'd tank Cutter's Cry for his group.

    A new mount... nope, not even close to being worth the stress of putting up with the average DF party.
    (3)

  5. #55
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I have two separate characters both with CNJ atleast at 34 and neither of which have the unicorn mount. Mostly because I think it looks incredibly dumb.

    The problem with the shortage of tanks are seriously just the lack of tank classes paired with the utterly stupid rewards for low level duty finder. There is no incentive for either of my characters, both with level 50 paladins and warriors to go back and help random strangers through a random dungeon for 10 mythology and 100 philosophy. (200 philosophy? I don't remember exactly since philosophy is pretty worthless these days.)

    You need to come out with a new class that can tank from 1-50 and/or provide decent rewards as an incentive to low level duty roulette.
    (0)

  6. #56
    Player
    Reyno's Avatar
    Join Date
    Dec 2013
    Posts
    56
    Character
    Olyver West
    World
    Mateus
    Main Class
    Arcanist Lv 80
    To the post above, there are as many tank classes as there are healers.

    It just comes down to the fact that tanking, while not difficult, amounts to something of a leadership role. You initiate, you set the pace. Most people in the world are not leaders. To lead is intimidating for many especially when others are quick to get on your case if you don't do something right. And if you do screw up everyone will know. When you're the tank all eyes are on you.

    Not to say that incentives won't encourage people to try and get some people to stick with it. It will happen, but no amount of mounts or added tanking classes is going to change the fact that the responsibility of the tank role just doesn't mesh with most players.
    (2)

  7. #57
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,967
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Tanking is not difficult 3 button rotations with hitting cooldowns when you need them. Its much easier then dps I would say who have way more complex rotations.
    (0)

  8. #58
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    A special mount as an incentive lol are they taking the piss ?

    I want to command fear and respect and for the people to bow down before the mighty godly tank ... lol just kidding .

    No what they really need to do is add 1 more DPS slot to 4 man groups making them 5 man groups .

    Raids could become 10 man raids 2 extra DPS . The fights would go faster , less falling asleep and that 1 dps that sucks now can actually be useful .
    (0)

  9. #59
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zumi View Post
    Tanking is not difficult 3 button rotations with hitting cooldowns when you need them. Its much easier then dps I would say who have way more complex rotations.
    Depends on the fight. For example Garuda EX MTs definitely is more difficult than the rest of the roles. The game overall isn't difficult but tanks have more things to pay attention to usually compared to dds.
    (2)

  10. #60
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Reyno View Post
    To the post above, there are as many tank classes as there are healers.

    It just comes down to the fact that tanking, while not difficult, amounts to something of a leadership role. You initiate, you set the pace. Most people in the world are not leaders. To lead is intimidating for many especially when others are quick to get on your case if you don't do something right. And if you do screw up everyone will know. When you're the tank all eyes are on you.

    Not to say that incentives won't encourage people to try and get some people to stick with it. It will happen, but no amount of mounts or added tanking classes is going to change the fact that the responsibility of the tank role just doesn't mesh with most players.
    Eh, I suppose there is a notion that responsibility lies with the tank, but frankly the responsibility lies with whoever is willing to pick it up.

    If I'm in a df group as a dps and I see anyone struggling with their role, I offer to help. If I'm the only one experienced in a dungeon it doesn't matter what my role is, I'm willing to explain things. That's just me.

    I have no problem being a tank, I just largely have no reason to do it for a bunch of people I don't know and don't have an interest in seeing succeed. That is what the incentives need to overcome; my ennui in regards to faceless strangers on the internet.

    Or they just need to come out with a new tank class. That will get 34 more levels of me using low level dungeons and the low level duty roulette.

    Or let me queue with a friend and let us both get the daily bonus. I could care less about the rewards, but I would absolutely help a friend get their bonus faster.
    (1)
    Last edited by Ferth; 01-26-2014 at 07:27 AM.

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