Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 23
  1. #11
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Nobuo Uematsu makes soundtracks for Final Fantasy games.
    Not for WoW spinoffs.

    There's no Mozart playing in fastfood restaurants either.
    (5)

  2. #12
    Player
    Richiealvian's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    534
    Character
    Rinoa Heartily
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    I like Soken too, all of ARR's music I like (except CCH. So gloomy..)
    (1)

  3. #13
    Player
    Milmoko_Gemoko's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah/Limsa Lominsa
    Posts
    374
    Character
    Milmoko Gemoko
    World
    Phoenix
    Main Class
    Marauder Lv 60
    "Answers" the opera/music from the "End of an Era" video (the prolouge of V1 getting blasted by Bahmut) was an Uematsu peice, i think he came back and did that anyway - also to be fair The Crystal Theme (title/start screen) and the FF Anthem are his works too.
    I really hope he does come back to Square for XIV and XV in the future (hint: SE please throw as much money as he wants at him, you know he's worth it! )
    (1)

  4. #14
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,293
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Milmoko_Gemoko View Post
    "Answers" the opera/music from the "End of an Era" video (the prolouge of V1 getting blasted by Bahmut) was an Uematsu peice, i think he came back and did that anyway - also to be fair The Crystal Theme (title/start screen) and the FF Anthem are his works too.
    He did a lot more that that - a lot of his tracks that are used in ARR came from 1.0's OST, although a number of Uematsu's compositions have also been arranged by Masayoshi Soken.

    Incidentally, from what I've been able to work out, this is most, if not all, the known track titles from 1.0 that have also returned in ARR's OST that were directly composed by Nobuo Uematsu:

    Primal Judgement - Ifrit Primal Battle theme, as well as the battle theme for the SMN Job quest line against Ifrit-Egi.
    Nemesis - final boss theme for most instanced dungeons
    Pennons Aloft - battle theme for certain solo instanced battles
    Steel Reason - battle theme used for instanced story battles against the Tribuni
    Answers - appears during the 'opening demo' trailer in abridged form (if you leave the title screen on idle for too long), and in
    the ending credits

    Tranquility - appears in certain quest cutscenes, usually involving the Scions of the Seventh Dawn
    Where the Heart is - appears in certain cutscenes
    Without Shadow - the Ascian theme, fittingly it features in cutscenes involving them, as well as the level 15 story battle theme against the gargoyle and the 'masked mage'
    Supply and Demand - appears in at least one cutscene for the PGL quest line (it was the old Market Ward theme from 1.0)
    By Design - used during certain crafting guildleves
    The Echo - used during certain cutscenes, usually fittingly involving the Echo
    Nature's Bounty - used during harvesting guildleves
    Whisper of the Land - used during the opening cutscene for a new player starting in Gridania (it was one of the old themes for the Black Shroud in 1.0)
    On Windy Meadows - used during the opening cutscene for a new player starting in Limsa Lominsa (it was one of the old themes for La Noscea in 1.0)
    Twilight Over Thanalan - used during the opening cutscene for a new player starting in Ul'dah (it was one of the old themes for Thanalan in 1.0)
    Daring Dalliances - used during certain cutscenes
    Imperial Will - used during certain cutscenes involving the Empire, especially those involving Gaius
    Sacred Bonds - used during certain cutscenes
    Pitfire - theme for the Zan'rak section of Southern Thanalan
    Flightless Wings - theme for the Natalan section of Coerthas Central Highlands
    Battle Drums - theme for certain beastmen areas
    When a Tree Falls - theme used for certain harvesting guildleves
    Bo Down - chocobo theme arrangement used when riding a rental chocobo or the Chocoporter
    Opening Theme - used ironically during the
    'Meteor Survivors' list (Legacy members) in the end credits
    (it was the version of Final Fantasy that was used in 1.0 on character creation)
    The Hero of Hatchingtide - used during at least one story cutscene (this is a chiptune arrangement of the Victory Fanfare used in 1.0, incidentally Hatchingtide is Eorzea's version of Easter)
    All Saints Eve - theme used during the Halloween event
    Starlight Celebration - theme used during the Christmas event
    Behind Closed Doors - the Innroom theme
    Into the Arms of Althyk - the 'goodnight' theme when logging out via the bed in the Innroom (a variation of the 'victory fanfare')

    There are a number of other tracks that are arrangements of Uematsu's tracks done by Masayoshi Soken (such as the variations on the Prelude used on the main title screen and character selection), but I haven't listed those here.
    (4)
    Last edited by Enkidoh; 01-25-2014 at 08:58 PM.

  5. #15
    Player
    Khazar's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    194
    Character
    Khazar Karnak
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    I dont think we need Uematsu tracks, Soken is doing really good...
    (2)

  6. #16
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    If Uematsu does music for FFXIV, I hope he brings stuff along the lines of the 1.0 Coerthas theme, the 1.0 Coerthas battle theme, and the original Coerthas leve theme.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #17
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    I just want FFXIV to do Clash on the Big Bridge justice. Because from what I have seen and heard, some people can make great remixes of that theme, and some can't. Classic is great and should always be emphasized rather than mixed too too much. FFXII's remix was flawed because of this. However, FFXIII-2's remix of the theme was absolutely perfect, as were each of the concert versions.
    (0)

  8. #18
    Player
    Etupa's Avatar
    Join Date
    May 2012
    Posts
    110
    Character
    Etupa Karr
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    I'd like, at least, to have an option to select between old and new OST when available.
    (1)

  9. #19
    Player
    DefendPopPunk's Avatar
    Join Date
    Aug 2013
    Posts
    768
    Character
    Carson Warson
    World
    Siren
    Main Class
    Carpenter Lv 68
    Quote Originally Posted by Enkidoh View Post
    Uematsu had no connection to any of FFXI's expansions, other than some of the tracks for Chocobo raising and racing. He only worked on the original game (and then only a few tracks, namely Memoria di la Stona, Ronfaure, Distant Worlds, the Crystal Prelude and Dash de Chocobo. Most of FFXI's soundtrack was composed by Naoshi Mizuta with some tracks by Kumi Tanoika.

    As for ARR, a while ago I remember Yoshi mentioned Uematsu will be returning to compose on ARR in the future, but it's unclear when that will be. In any event, ARR features a lot of his tracks from 1.0 returning, which are all available on Before Meteor, which is enough for now for me.
    So basically what I said was correct then? Lol. You said no connection to the expansions literally right before saying he did some tracks for them.
    (0)

  10. #20
    Player
    faris's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    594
    Character
    Est Mist
    World
    Balmung
    Main Class
    Thaumaturge Lv 100
    Revo's way better, I'd prefer those guys doing collab with Soken.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast