
beat it once then you have drop? that's not easy? Spoon feed me plz!
I like this idea, partially. How about instead of the achievement just doling out extra weapons, instead, the achievement unlocks a quest where you can trade in a weapon you have for one of your choosing. And then the quest is locked again until you have 10 more wins, kinda like weekly EX lockout, but more appropriate as to the loot in question.
Either way something needs to change on the weapon drops, my group has been killing her for a while now and our last 7 drops have been axes. So yea, it is an issue.

guaranteed item drop... back in my ol' FFXI days the only thing I could get is a earth crystal after downing a boss
Now even when its a 100% (2x items) drop rate we still bitch and moan.
I really hope they never do this (ever) would make any kind of endgame content irrelevant in no time

FFXI also had this nice item system in place where gear would hardly become obsolete. In that case yes, items should be rare. I was using my BLM AF1 drop after +1ing them in limbus for a very long time. Was also using herald gaiters, for a very long time.guaranteed item drop... back in my ol' FFXI days the only thing I could get is a earth crystal after downing a boss
Now even when its a 100% (2x items) drop rate we still bitch and moan.
I really hope they never do this (ever) would make any kind of endgame content irrelevant in no time
FFXI did not absolete its gear every 2 patches.
Moot point and point proven however with how coil is free farm as of 2.2. No need for this.
I don't think they should get a pick of an Allagan weapon of their choice, but there definitely should be some sort of recognition. I think it would be better to be more vanity based though to be honest (Twintania minion or mount perhaps?) After all if you've beaten it ten times, do you really need the weapon anyway?
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