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  1. #1
    Player

    Join Date
    Oct 2013
    Posts
    209

    Melee DPS not allowed anywhere, Thx SE.




    Getting old pretty quick, currently unsubbed running out my last 20 days going back and forth deciding whether I want to stay or not.

    Would love to stay, been playing FF games since I was like 12. But putting all this time into my Dragoon and not being able to bring it anywhere is making me aggravated.

    "Just play another class" - I do I have 5 50s all geared in DL or better.
    "Make your own party" - Yeah okay so no one will join??

    Insight or even negative comments welcome, I could just be being a bitch here, but please SE fix this. 2.2 I'll resub for a month but it may be the last straw. If the fights don't become even or Melee dps get a buff to the point to where its delusional not to have one of us in a group I'm bailing.
    (19)
    Last edited by Narcissus; 01-25-2014 at 04:14 AM.

  2. #2
    Player

    Join Date
    Jan 2012
    Posts
    518
    This is simply a direct result of SE designing the battle mechanics in V2 as basically FPS 'twitch' mechanics where fight difficulty is largely determined by the scale and frequency of AoEs; V1 was nothing like as crass.

    It's truly abysmal how many key fights make melee DPS a liability while ranged can often stand around uninterrupted or even if they have to move of course Archers/Bards can DPS on the run; fights like Titan HM illustrate this so well.
    (32)

  3. #3
    Player
    Farah's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Farah Malone
    World
    Behemoth
    Main Class
    Scholar Lv 70
    Quote Originally Posted by KraggyKor View Post
    This is simply a direct result of SE designing the battle mechanics in V2 as basically FPS 'twitch' mechanics where fight difficulty is largely determined by the scale and frequency of AoEs; V1 was nothing like as crass.

    It's truly abysmal how many key fights make melee DPS a liability while ranged can often stand around uninterrupted or even if they have to move of course Archers/Bards can DPS on the run; fights like Titan HM illustrate this so well.

    This is funny cause a lot of the titan HM runs I've seen the bard dies first, usually before the heart. I run it as a bard now and can't figure out why other bards die in that fight at all. I first ran it as a monk and did perfectly fine.
    (0)

  4. #4
    Player
    MikoteAstra's Avatar
    Join Date
    Oct 2013
    Posts
    127
    Character
    Mikote Astra
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Farah View Post
    This is funny cause a lot of the titan HM runs I've seen the bard dies first, usually before the heart. I run it as a bard now and can't figure out why other bards die in that fight at all. I first ran it as a monk and did perfectly fine.
    Meany people witch are playing as range class, dont have the skill and the training for dodging the aoe atacks !

    As a Monk i have to dodge in every single fight aoes, different kinds shapes and etc... ! How often do you think range classes need to dodge aoes !

    I will give you an example.

    In the HM (hard mode) and in the new Light Tower dn, you have bosses where you need to dodge alot and the aoes are really fast, almsot every single party im in range dps and healers are deing because they cant dodge the aoes, because they are not used to such a fight!
    (0)

  5. #5
    Player
    MikoteAstra's Avatar
    Join Date
    Oct 2013
    Posts
    127
    Character
    Mikote Astra
    World
    Moogle
    Main Class
    Pugilist Lv 50
    As for Garuda Ex, i simply dont understand where is the problem of the people for not wanting a melle in the party.

    I personaly dont have any problems to dodge the aoe atack, the only atacks im getting hit are the once you cant do a thing about them!

    Then again 90% of failing the Garuda EX is thx to the either tanks or healers! But yeah blame the melle class !
    (1)
    Last edited by MikoteAstra; 01-25-2014 at 03:18 AM.

  6. #6
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by MikoteAstra View Post
    As for Garuda Ex, i simply dont understand where is the problem of the people for not wanting a melle in the party.

    I personaly dont have any problems to dodge the aoe atack, the only atacks im getting hit are the once you cant do a thing about them!

    Then again 90% of failing the Garuda EX is thx to the either tanks or healers! But yeah blame the melle class !
    There is no problem, there's a solution, aka brute force. Garuda EX is not a high ilevel like Twintaina or even Turn4. By having powerful range you can bypass the mechanics of the fight easier then having a melee.

    Garuda's Wicked wheel power was set up such that you had to use well coordinated team work, and experience traveling through tornadoes for melees. While the friction sisters were meant to penalize range people. But by stacking enough ilevel you can "eat" the friction and still make the dps check needed for the fight.

    It's basically brute force the requirements for pugs.

    A good Garuda EX killing team will have melees and range, because it sure goes down much faster that way. (And more people to bait friction)
    (0)

  7. #7
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    We need more of this.

    Hopefully SE will get their shit together and make mechanics that challenges everyone, instead of just buffing melee damage over and over.
    (7)

  8. #8
    Player

    Join Date
    Oct 2013
    Posts
    209
    Quote Originally Posted by Ri_ri View Post
    We need more of this.

    Hopefully SE will get their shit together and make mechanics that challenges everyone, instead of just buffing melee damage over and over.
    We can only hope, I think I read somewhere that melee DPS will be punished less in future fights but im not positive. I hope so, id like to be on the same level as rdps.
    (0)
    Last edited by Narcissus; 01-24-2014 at 06:37 PM.

  9. #9
    Player
    jackff's Avatar
    Join Date
    Mar 2011
    Posts
    21
    Character
    Jackff Angels
    World
    Sargatanas
    Main Class
    Weaver Lv 50
    (2)

  10. #10
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Twintania favors ranged as well. Due to dreadknights, the melee have to know when they are coming out run to the outer edge of the battlefield incase the dreadknight targets them, while running away they certainly are not dpsing twintania, while a ranged can always stand in the back swap to twintania and swap to the dreadknights as they come out.
    (5)

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