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  1. #1
    Player
    Royze's Avatar
    Join Date
    Nov 2012
    Posts
    277
    Character
    Axe Fury
    World
    Zodiark
    Main Class
    Gladiator Lv 60
    Berserkers usually come from colder climates. Desert isn't appropriate with the lore.
    Also I don't think TP management should be a main theme for berserker. They're brutes with endless physical stamina and endurance. Their weakness is the increased damage they take by sacrificing all defense for pure attack.

    TP management and more well though out play is for jobs such as Thief, Rogue, Samurai and Ninja. Berserkers are all about pure raw offense with nothing holding them back, and they take increased dmg as a result.
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  2. #2
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Royze View Post
    Berserkers usually come from colder climates. Desert isn't appropriate with the lore.
    Also I don't think TP management should be a main theme for berserker. They're brutes with endless physical stamina and endurance. Their weakness is the increased damage they take by sacrificing all defense for pure attack.

    TP management and more well though out play is for jobs such as Thief, Rogue, Samurai and Ninja. Berserkers are all about pure raw offense with nothing holding them back, and they take increased dmg as a result.
    Increased damage receieved as a DD is useless in this game, if the tank is doing his job, the penalty is negligible, as well as avoidable attacks.

    But then say the increased damage taken from Berserker means he can't even survive Tumults 100% unavoidable, no one would bring him.

    It's a useless mechanic :T
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  3. #3
    Player
    Sylari's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Asriel Blackthorne
    World
    Malboro
    Main Class
    Arcanist Lv 60
    In this implementation, they're actually a decent model of an evasion tank.
    My thought actually was that it might be a decent potential tank archetpe for the pugilist. "Sacrifice defense for offense" is definitely one of the general berserker themes, but so was the idea of being so tough/enraged that they could simply shrug off injuries or pain that would debilitate a normal person.

    Quote Originally Posted by Mihael_Longclaw View Post
    Increased damage receieved as a DD is useless in this game, if the tank is doing his job, the penalty is negligible, as well as avoidable attacks.

    But then say the increased damage taken from Berserker means he can't even survive Tumults 100% unavoidable, no one would bring him.

    It's a useless mechanic :T
    Can agree with that. I've seen plenty of dragoons drop because they b4b'd right before a phase 5 tumult.
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  4. #4
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sylari View Post
    My thought actually was that it might be a decent potential tank archetpe for the pugilist.
    Yeah, I've done the math on it. It doesn't actually require all that much work to turn PGL into a tank and Greased Lightning offers an *excellent* mechanism to coopt into a tanking buff (just change the 9% +dam per stack into ~7.5% evasion; add a stance that increases hp by 40% and makes Raptor form generate 3x enmity and Coeurl form generate 5x enmity; all the job would need to add would be a few tank CDs to round out what PGL already brings to bear). The major problem I see with Berserker is that MRD already gets Berserk, which is the defining feature of the Berserker. As such, unless Berserk gets renamed, it's likely that Berserker is going to ride along with MRD as its DPS job.
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