Quote Originally Posted by Biggs View Post
I agree with what you are saying here, so don't think this is an attack, but the truth is appearntly SE has game designers and even they dont know what they are doing. The language they use with the consumer base is very ambiguous. They stated earlier this year that 1.18 would contain "dungeons", as in several, not one, maybe two. They said mid-june at the earliest and then wait until mid-june after weeks of silence to finally say it will be delayed.

They took NONE of the years and years of lessons they learned from running FFXI (which was a great mmo) and applied them to this game despite the fact that many of the same people work on this team. Most of the initail gameplay elements upon release (aside form the graphics and motion capture) look to have been created on a napkin over lunch. All outward appearences seem to indicate that this is the first time SE has ever made an MMO.

I have played and still play this game. I believe it to have a ton of potential. But even fitting the bill as a FF "fanboy", I find their poor use of PR, ambiguous language, and inability to set and meet simple deadlines tiresome. And for those that argue we all get to play this game for free, let me just make one thing clear: The few thousand of us or so that continue to play this game and respond to them about it are saving them a ridiculous amount of money on game testers and Q @ A people. I love this franchise, but being used and then jerked around with no clear end in site to when we will finally recieve the gameplay and experience we have been promised can make even its most loyal fans turn against them. And that really is my greatest fear. Those of us that are still playing and defending them are slowly running out of the energy to keep doing so without recieving anything in return on SE's end. This patch (especially now that its been delayed) has some pretty big shoes to fill, and frankly, from what I have seen out of SE's reworking of this game so far, am afraid they are setting themselves up to fall flat on their faces. I can only hope that I am pleasantly suprised come the end of July when it finally drops, but after months of being in their corner, I am begining to lose faith.

I want to believe you SE, I really really do, but much like a battered wife, I can only take false promises for so long before I pack my shit and don't come back.

To those of you that say good riddance to those that do quit, you are only cheering on this games demise. I feel for every person that has played this and been so dissapointed that they leave. Each person we lose should be fealt as a loss by the community. Only complete douchebags cheer on the fact that their team is losing.
I agree with you that it is frustrating to play a game that you want so badly to enjoy but to be endlessly bored in. I get it, believe me. But their are some statement you make that I disagree with.

1st) The team has changed. I know a lot of people say this is a common excuse, but it is valid. Yoshi and his team are going back and not only adding their own spin on the game, but going back and redesigning the work that was done by Tanaka's team (who, by the way, were the team that had experience from FFXI). These take time. It's easy for the community to speculate on how much time we THINK it should take, but it is going to take as long as it is going to take. Programming is only a portion of the game development cycle.

2nd) I don't think the team gets enough credit for what they have accomplished. They completely changed the SP system into a system that makes the leveling process easier to stomach. They added a slew of mid range NMs and gear. And the gear that was added is awesome, some of it almost comparable to the gear crafted from the level 50 NMs that the community spent ages camping and crafting. They have added Quests and Task Boards to break up the monotony of Guildleves. Is it enough? Maybe not, but I can't help but feel that the summer will be the real meat and potatoes of the changes.