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  1. #91
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    i aint your pal, bro

    seriously underwelming, the WS animations were hot, but pug seemed way slower. Also doesnt look like a massive weaponskill effect change, just the top tier ones that didnt have new effects, since red lotus haymaker jarring and concussive were all the same.

    it hardly seems like AA is worth the time of development, i would have taken new WS effects for more skills, and more actual content. Maybe changing stamina will change the flow of the game, but really it looks like the main focus of 1.18 is just AA and the two dungeons. and its going to be late, and its going to dip into 1.19 too.

    Time is runnin out you almost at the year mark.
    (4)

  2. #92
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by Shai View Post
    It's pretty underwhelming news. It's downright disappointing to me.
    I don't know how long I can put up with this, sadly.
    I feel and fear I am about to join the ranks of people who move on and check for updates periodically.
    It will be better for my mental health, I think... and certainly more fun.
    Well, bro, you don't have to put up with it. Just head off and come back after a few months.

    Aside from that, I was more pointing out the fact that we have no idea just how much is going into 1.18. We know they're working on recoding a lot of the shitty foundations of this game and rebuilding a lot from scratch. This means (and I can't believe how much this has to be restated) that they cannot physically pump out the content you need RIGHT JUST NOW because the game was designed so poorly.

    Rather than bitching about every little feature (Yoshi even said IN RED that this auto-attack stuff was WIP), just accept that it's going to take a while to get better, and come back later.

    You have no commitment to this game, you're not paying for it anymore. Just go with it.

    Quote Originally Posted by Shai View Post
    I'm not a game designer so I don't know what I'm talking about.
    Don't worry, I won't flame you like you apparently want, because I stopped reading right there. At least you recognise you (and the rest of us) don't know how to make a game rather than the idiots on these boards who want SE to mail all their equipment to them so they can do a better job with a couple of their nursery buddies.
    (6)
    Last edited by Sephr; 06-14-2011 at 06:19 PM.

  3. #93
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Well this topic started off positive now it's going down in flames. Anyway, I'll see you guys in two or three weeks, I need to spend some time away from here.
    (4)

  4. #94
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    We can at least be happy they're actually fixing this shit instead of ignoring the complaints/dropping the project altogether.

    Yes Square is slow, they have been slow sense the PS2 and have only been getting slower. They understand this now and are trying to work on it. The only thing that can be done about it is wait.
    (8)

  5. #95
    Player
    Ylferyf's Avatar
    Join Date
    Mar 2011
    Posts
    31
    Character
    Dora Dandy
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sephr View Post
    AMAGAD GUYZ, ALL DEY BEEN WURKIN ON FOR 6 MONTHZ IS DAT 2 MINUT VIDEO?!

    I AM UNDRWELMED.

    This forum never fails to amaze me.
    This was one of the guys who, september last year, was like "AMAGAD GUYZ, THIS IZ JES BETA! RETAIL ULL BE FREAKIN AWSUM!! U'LL SEE!"
    (2)

  6. #96
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by Ylferyf View Post
    This was one of the guys who, september last year, was like "AMAGAD GUYZ, THIS IZ JES BETA! RETAIL ULL BE FREAKIN AWSUM!! U'LL SEE!"
    This is one of the guys who played beta, then STILL bought the CE despite knowing what the game was like, and is STILL bitter so stalks the forums demanding change immediately with no idea of the production costs or time constraints behind it.

    Is mine any closer than yours? 'Cuz yours was way off.

    Besides that, I fail to see how what you said has anything to do with what I said. What I was commenting on was the fact people are stupid enough to think that a) 1.18 is going to contain everything theyve been working on till now and b) the ENTIRE FFXIV team (yes, this has been said unbelievably) have been working on the small selection of features in this letter, the ones Yoshi even said in the last letter that he was going to talk about.

    But do go on recalling old and totally irrelevant stereotypes about 'white knights' and aiming them at anyone who's not stupid enough to think there isn't a major renovation of the 'invisible' game content going on.

    Edit: Oh by the way, welcome to the forums. You'll fit right in.
    (6)

  7. #97
    Player
    Pulseczar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    371
    Character
    Suede Derviant
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    So disappointing! Based on the video alone — it looks like hardly anything has changed. I REALLY do hope they plan on revealing more tidbits about 1.18 leading up to it; but i'm just not getting my hopes up anymore.
    (1)

  8. #98
    Player
    Meridian's Avatar
    Join Date
    May 2011
    Location
    Goblin Sympathisers HQ
    Posts
    111
    Character
    Ritual Morvant
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    The combat looks at a much better pace for me now. No more constant spamming waiting on a stamina bar to fill. Love the proper TP-based combat side of things.

    I would have liked more information to be perfectly honest, specifically about the jobs... But hohum. The goblin shall return to twiddling it's thumbs in anticipation.
    (3)

  9. #99
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Smells bacon to me! That UI change is a real eyecandy. Can't wait to see the new Battle System in action!
    I'll miss the Stamina Bar though...
    (4)

  10. #100
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Sephr View Post
    Well, bro, you don't have to put up with it. Just head off and come back after a few months.
    I don't want to be one of those people. I like the game and I like playing it, but those 20 NMs wore out their welcome after about 2 weeks and it's been 4 weeks since then of grind grind grind grind. No news, nothing to tease me or tide me over, nothing. Literally nothing. Even the most fun thing you can think of in the world gets stale eventually if it stays the same too long, or you do it too much. I'm bored as hell and I'm actually one of the people who likes this game. It just can't stay this way much longer (in my opinion). I probably will leave and come back. It's the right thing to do (for my mentality right now) but later I will wish I hadn't because I won't have X class to Y level like I would if I had stayed (and I'm neurotic about that crap for no known reason, so it will grate on me for a long time - I wish it wouldn't, like it doesn't bother most of my friends but I know myself better)

    Quote Originally Posted by Sephr View Post
    This means (and I can't believe how much this has to be restated) that they cannot physically pump out the content you need RIGHT JUST NOW because the game was designed so poorly.
    I was singing this same song just a week ago. Trust me, I know what you're saying. I know Yoshida asked us most politely multiple times to please give him a chance to make the foundation better before he could add things for us to play with - I can quote it if you want (I have to throw it around so much on this forum, I have certain Letters book marked for quick reference). I get all that... but if 1.18 is auto-attack (which I never wanted and no one ever asked for) and 2 dungeons... I'm not impressed. I'm not impressed with how long it takes them to change things. I'm not impressed with how long it will take at this rate for this game to be remotely fun. It's disappointing to say the least.

    I expected 1.18 would be a tad underwhelming. I expected it to be delayed. I didn't expect to be told on the week it was "at the earliest" due, though. Some prior warning would have been nice. I'm sure it didn't dawn on him this morning that it won't be ready in the time frame he hoped originally.

    Quote Originally Posted by Sephr View Post
    Rather than bitching about every little feature ...
    Well I'm praising all these features except auto-attack which looks like people fighting while stuck in tar pits. I said from the get go if the animations had some flash this game would be more exciting. I also can't stand passive/active and how much time it wastes switching between the two. It's a tedious blight on the streamlining of gameplay. I'm excited for those changes, to be sure, but I don't consider them tremendous. Maybe he's comparing it to 17c.

    Quote Originally Posted by Sephr View Post
    You have no commitment to this game, you're not paying for it anymore.
    Time is money and I'm very invested on that level. You can say this if I weren't playing the game like I assume most of the jackasses on this forum aren't, but I am playing it for several hours a day (and as I said, up until very recently, enjoying it). It's a commitment and its an investment. I could commit to something else and invest time in something else (and I may from now on) but that's called quitting which I don't really want to do.

    Quote Originally Posted by Sephr View Post
    Don't worry, I won't flame you like you apparently want, because I stopped reading right there. At least you recognise you (and the rest of us) don't know how to make a game rather than the idiots on these boards who want SE to mail all their equipment to them so they can do a better job with a couple of their nursery buddies.
    I don't want it. I just know how forums work. Mark my words, those guys you mention (and I'm glad you know who I mean) will wake up any minute now to tell me to shove my opinions where the sun doesn't shine as if their opinions are better because they have insight into the world of developing. I'm simply saying (to them, mostly) I don't give a rat's ass. This game has held my attention, and despite criticism I have enjoyed my time, but I'm not sure how long I can hold out. Six months of promises and this is it. Round one of Yoshida's foundations.

    I'd gladly trade that video for some real content.
    Content found here: http://lodestone.finalfantasyxiv.com...f018ec5fb504d2
    (1)

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