Quote Originally Posted by Ehayte View Post
I think you just want a DPS job based off MRD? Which would be freakin' sweet.

If WAR could double as DPS, PLD better be able to double as a Healer, and MNK better be able to tank. Allowing one role to do 2 things really well would break the crap out of this game. WAR's already have a DPS stance in NOT having defiance on, and keeping Maim up all the time.

I know I am kind of sounding like a nay-saying jerk right now, but it would just be way too powerful.

yes and no.

I'm hoping that MRD will also branch into DRK, but I LOVED WAR & PLD the way they were in 1.23 and I just don't like them in ARR - PLD feels weird without Holy Succor and WAR just can't bring the pain like it did in 1.23 and that sucks. I loved being able to either dps or tank on a whim as the party needed. At least PLD can throw up Sword Oath to supplement their auto-attack damage (50 potency is pretty big too). WAR gets... 20 seconds of unrestricted damage, but your wrath is also consumed in the process so.... yay?


Again, seriously, you can't tell me that WAR shouldn't be able to dps with those huge axes. I'd love to have the old steel cyclone back, but only in the offensive mode.

I also really don't see how this would make the shortage of tanks worse - if anything it would make it better as you'd have a job that fullfil either role in a pinch rather than getting pidgeonholed which is what the current armory system does.