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  1. #71
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Rane View Post
    The rest of me just wants the damn patch right now
    Same.
    1.18 will give me a reason to start playing again even if it is only for a short while just to try out the new battle mechanics.
    When raid areas are implemented, I'll probably be back for a long while.
    (3)

  2. #72
    Player

    Join Date
    Mar 2011
    Location
    Asia
    Posts
    34
    So no patches at all through June? I was hoping they'd at least let out the battle modifications and let the raid content be pushed back as planned instead. Because honestly anything is better than the current state of the game now.
    (0)

  3. #73
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Aizm View Post
    Anyone else realize that TP seemed to regen? Maybe a testing mechanic or something in the new battle-fixes?
    lnc-related part is obliusly regening, he used invigorate.
    For gld and pgl, tp raises taking hit too, as was in ffxi, but not really regening
    (1)

  4. #74
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Aizm View Post
    Anyone else realize that TP seemed to regen? Maybe a testing mechanic or something in the new battle-fixes?
    I think the tp was doing that cause this was just a demo to show off the new battle skills or certain animations could have been cutting off the AA animation so the char was still getting tp.

    Well i knew it was gonna get delayed but i rather have the patch be good than be worse than the release of this game was. That Glad and lancer ws made me jizz <.<
    (1)

  5. #75
    Player
    Greed's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    157
    Character
    Red Moon
    World
    Balmung
    Main Class
    Archer Lv 50
    Hmmm mage auto attack...
    Cast sleep >>>> AA >>> mob wake up >>> mage is dead...
    (7)

  6. #76
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by KumaAkuma View Post
    Edit:



    No raid is just a group bigger then a party with special circumstances. For all we know we might be stuck with a raid dungeon for rank 30-40 range.
    we already know this. We are getting a raid for 4-man mid-level and another for 8-man 50.
    (0)

  7. #77
    Player
    Aistaraina's Avatar
    Join Date
    Mar 2011
    Posts
    335
    Character
    Aistaraina Lanae
    World
    Excalibur
    Main Class
    Bard Lv 66
    Quote Originally Posted by Greed View Post
    Hmmm mage auto attack...
    Cast sleep >>>> AA >>> mob wake up >>> mage is dead...
    Yes, some clarification on whether DoM have AA or not would be nice. The letter said 'battle classes', and in my opinion mages aren't exactly battle classes.

    Oh Bayohne? Pleeeease?
    (3)

  8. #78
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Greed View Post
    Hmmm mage auto attack...
    Cast sleep >>>> AA >>> mob wake up >>> mage is dead...
    Good point. It would make for some funny You Tube clips, though.
    (0)

  9. #79
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by KumaAkuma View Post
    I'm underwhelmed. There is no advancement at all if they only did 1 dungeon and auto-attack so far. I would find it really hard to believe that they all had to work on auto-attack. Just how low is the budget and understaffed are they for FFXIV. Does this game have any priority at all anymore at Squaresoft? And he points out one guy that's going to overworked from testing? Jeez

    Edit:



    No raid is just a group bigger then a party with special circumstances. For all we know we might be stuck with a raid dungeon for rank 30-40 range.
    There will be one Instance Dungeon for balanced for Rank 30 light parties, and one Instance Dungeon for Rank 50 full parties in 1.18.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  10. #80
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I just want them to get rid of the evade ws on pug mainly simian thrash. Hay maker, jarring strike, and etc can stay the same tho.
    (1)

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