It's already bound more effectively. If you go in as PLD, then you can only "need" on PLD gear. That's how it should work. Only a BLM should be able to need on BLM gear.
Would be nice if Focus Target showed the targets MP if it's a party member. Would be nice for Bard, at least.
They are. I think they might have even said this earlier in this very thread, but I dunno for sure.
They aren't breaking any rules or stealing anything. If you want gear for a certain job, you need to be playing that job. Otherwise don't use pickup groups.A lot of the time people are agreeing to lot on this or that job which they aren't using, when making pick up groups. And a lot of the times strangers just break the rules and steal the drops.
Wouldn't it be possible to bind our need/greed to a job of choice when entering the instance?
Say you go in, it asks what will you be lotting on, you go in as PLD but pick BLM, so you can only "need" on BLM gear.
Your way is just another way for greedy people to gear up jobs that they never play for the sake of grabbing gear.
Not sure if it's been addressed already, but the ability to recall or disband party with Chocobo while inside a city would be nice. I hate when i teleport back and forget to recall, then I have to go outside and recall before I'm able to join DF.
God, people at general forums... they are stealing when they agreed on something and ninja lot on it. It's not for greedy people, it's for versatile players who actually play MORE than one job.
I have two jobs above i85 which could benefit the group, but I will always be set to the one I need to need on. Which winds up in more waiting time, or risking getting a player who doesn't know his role well.
Yeah nice, that way we have to wait an hour for tanks and healers because no one wants to switch and risk their drop getting taken. Solid idea.
Last edited by Majidah; 01-17-2014 at 10:33 PM.
I'm sure it's been mentioned but I would like to add a +1 to an option to be able to always skip cutscenes for dungeons you've already ran. In CM they are particularly annoying, but even the opening cutscenes and the defeating the boss cutscenes in Sastasha, Tam-Tara, and Copperbell start to grate when you've done them a hundred times in Duty Roulette.
I'd actually like it if whm had an 'afflatus solace' type ability in this game, even if it only triggered on 'over cure' (cure III). Afflatus misery.. could be nice as well when enmity goes crazy.
There is a Dismiss action you can use any time to get out of a party with your Companion.
I would like to see intractable emotes with other players. Like hugs or something.
I would love to be able to hide our mana, health, or TP bars individually instead of an "all three or none" option. Right now it's clutter to me because most the time I only use one out of the three bars on several different classes.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.