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  1. #201
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Whiz View Post
    Please just quit...trust no one cares.
    why not you? no one would miss you either.
    (6)

  2. #202
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by EvokerKeii View Post
    I love how people urge others to quit if they don't like it.
    As if they see the people abandoning in lifeboats as shedding excess weight to keep the sinking ship afloat.
    I was replying to him in another thread. Well, to him an MMO spiking to 700k pop for 3 months, then crashing and becoming a F2P game in 2 years is "having a good run" (Rift). I guess all is going well for him with FFXIV, and us that want longevity should just "quit the game".
    (5)

  3. #203
    Player
    ArkhamNative's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    890
    Character
    Santori Zhonets
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Neralyte View Post
    People seem to be lamenting 1.0 and completely forgetting what a nightmare it was and why there were so few dedicated players that actually stuck around. While I agree with OP that there are issues with the game in it's current state, it is still a far cry from the mess people are lovingly comparing it to.
    One nice thing about 1.0 was that it was free for over a year and people could take a break from it without the stigma of "quitting" by canceling their subscription. Lots of people took weeks or months off and came back. It was great. We knew it was bad. It was easy and OK to accept that we "burnt out" or weren't having fun. We knew it was getting better (we even had roadmaps and timetables ).

    It looks like quite a few people on these forums could benefit by doing the same. SE loses a few months subscriptions, but gains long-term as people return for new content, or on-topic, return to see these great systems improved. Even if SE says "OMG yes, you're right!" on some of these, it might take 6 months to roll them out, if they haven't started designing the changes on their own already.

    Quote Originally Posted by Neralyte View Post
    [Crafting] has been fleshed out far greater than other MMOs and should really be one of the games strengths. Instead we feel this hollow accomplishment, like we've done something great by maxing out a crafting class and it all feels worthwhile but just quickly fades into obscurity since nothing is required from them.
    Another amazing feature of the crafting system is cross-class abilities (yes, even in crafting). Leveling a different crafting class, even just to Lv15, can give abilities that are extremely useful in many crafting classes. Some even form a matching pair of abilities, like Inner Quiet (all classes) + Rumination (from Carpenter), for example. As said before, it's such an amazing system yet the game/economy doesn't really support it fully.
    (1)
    Last edited by ArkhamNative; 01-14-2014 at 10:14 AM.

  4. #204
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    Quote Originally Posted by Jubez187 View Post
    snip
    i agree with you 100%.
    the game is systematic has nothing to do with fun.

    atleast EQnext is coming, no endgame to worry about or paying a sub hope they stick to there ideas.
    (4)
    Last edited by indira; 01-14-2014 at 01:26 PM.

  5. #205
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I have to say, the Op has worded these concerns better than I have. I hope we can get a response to this.
    (6)

  6. #206
    Player
    Bita's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    72
    Character
    J'bita Saiga
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Where is SE's response? This post has been up for days with 281 likes.
    (3)

  7. #207
    Player
    Lumiin's Avatar
    Join Date
    Nov 2013
    Posts
    248
    Character
    Secare Miura
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Bita View Post
    Where is SE's response? This post has been up for days with 281 likes.
    I was waiting on them to say something that weekend when the mods responded to a lot of threads. Just something of acknowledgement. :< The op made some very, very good points.
    (6)

  8. #208
    Player
    Orta's Avatar
    Join Date
    Jan 2012
    Posts
    34
    Character
    Orta Heir
    World
    Balmung
    Main Class
    Alchemist Lv 50
    I actually afk from ARR after playing it for a month and beat titan, sometimes I log in but just for event.
    Although I've got a relic and the white ravens, my favorite classes are still crafting, I like collecting gils.
    Currently his game has nothing but dungeons, crafting and gathering takes no role in end game.
    Speaking about the LOL housing system, how many of them have been actually sold in legacy servers?
    Looks like Yoshi doesn't know we spent a lot of time earning gils in the past 2 years, or just ignored it,
    did he forget who supported him till the end of 1.0?

    ARR is not the game I want.
    (6)

  9. #209
    Player
    ArkhamNative's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    890
    Character
    Santori Zhonets
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Orta View Post
    Speaking about the LOL housing system, how many of them have been actually sold in legacy servers?
    Looks like Yoshi doesn't know we spent a lot of time earning gils in the past 2 years, or just ignored it,
    did he forget who supported him till the end of 1.0?
    FYI: There's a thread where people are reporting that: How many houses does your server have?. Basically it seems to be 5-10 per world.

    Housing pricing is yet another contradictory policy. It's a new, highly-anticipated and promoted feature, yet Yoshi-P admitted that housing prices had been set high to prevent sales at first. Even in an interview said the initial price was set at a point "where no one will purchase".

    If you haven't read SE's explanations, the reasons are that their support servers don't have much capacity, but they released it anyway. He said after 2-3 months the capacity will be in place, and they have even put in place a schedule to chop 80% and 90% off legacy world housing prices by mid-March (the 3-month mark).
    (3)

  10. #210
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I agree without exception to the well-written OP. In addition to what has been discussed I find I miss open world content for the self-challenging aspect of the game in so much as I used to love to take my Ninja in FFXI and have a wander around Ifrit's Cauldron in the hopes of finding the NM scorpion up so I could try and solo it or taking down Charybdis duo with a Red Mage friend. There's literally nothing in this game that gives me that mixture of fear and exultation in the current open world content.
    (4)

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