Quote Originally Posted by Amberion View Post
A MMORPG needs to have long term goals for players. And to me, this game doesn't have it.

But that could be my definition of how long a long term goal is. So I was wonder, how long do you all consider long term goals should be in MMORPGs?

And how short, short term goals are?
This is a mmo.

Long term goal I would would say is anything that takes more then 3 months of work to accomplish. 3 months of putting in maby 20-30hrs a week, not the 3-4hr a week some are doing now. So 350-360hrs of work towards 1 goal.

Midterm goal would be 2 weeks to 3 months

Short term anything less then 2 weeks.

Ultra casual anything less then 1 week.

In todays mainstream... people bitch when it takes more then 2hrs. So my view of longterm goal is also probally way way off from the majority of so called "Gamers" of todays era.



To comment on housing, I would love it being prohibitivly expensive. But it being that expensive with no ingame economy, no way to make money as a group, and the best way to make money is by allegan peice drops and mob gil in dungeons is laughable and a joke. So housing is longterm... but they gave no reasonable way to obtain it as a group which is what some of the rage is coming from. The rest is the casuals not liking it.